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  • Brent’s strategy notes: A heroic style in the market

     

    Brent, speaking of it, is a very interesting character in “Mingchao”. Don’t be fooled by the fact that he holds a swift knife with hot melt properties. He is a versatile person: he can heal injuries, support shields, and add strength to teammates. This thing is a treasure in anyone’s hands.

    Let’s talk about him first. Brent is not high-profile, not showing off, but like the kind of reliable man in our streets. The resonance circuit is his greatest “internal strength method”. Healing teammates and supporting shields are all based on this thing. Once the resonance is released, the whole team of friends will be instantly boosted. What’s more, his attack power is tied to the efficiency of elemental charging. The more sufficient, the more powerful it is. The maximum attack power can reach 2600 points, which is really impressive.

    His skill of prolonging is like the steamed buns freshly made by the neighbors in the old Beijing alleys, which replenishes the spirit and energy of the next character to appear, and increases the power of the hot melt damage and resonance skills. To put it bluntly, Brent is a hero in the team who can both hold the scene and make up for the pot leak.

    Speaking of weapons, Brent is suitable for using the Swift Blade, especially with some energy recovery, which guarantees that he can use the ultimate move. His “Indestructible Route” weapon has a solid basic foundation, high attack power, and good energy recovery. It is stable and powerful when playing. If you don’t have this weapon, the prelude to the march or the far traveler’s training knife are also good choices, which can be regarded as practical.

    In terms of the sound skeleton, the “Courage without Fear of Waves” suit is most suitable for him. This suit can increase his resonance efficiency, and when it reaches 250% efficiency, it can also make all attribute damage soar by 30%. The skill of the main Shenghai “Sighing Ancient Dragon” is like the singing of Peking Opera in old Beijing, sonorous and powerful, can continuously cause hot melt damage, and the cooling time is also suitable. It is very smooth to cooperate with Brent’s play. If the novice does not want to toss too much, the Qingyun Chuyue suit is also a safe option, and the auxiliary effect is good.

    Let’s talk about the team matching. Brent and Changli are a perfect match. The two of them are one-on-one, both offensive and defensive, especially the three-person fast switching play, just like the three iron pestles in the old Beijing alley, taking turns to attack, unstoppable. Or Brent is the main healer, and with characters such as Jinxi and Zhezhi, the team can also be like the old Beijing courtyard, stable and safe.

    In general, this Brent is not a flower stand, he is down-to-earth and reliable, and the focus of skill upgrades is on the treatment and attack power of resonance liberation. The weapon and Shenghai must pay attention to practicality and coordination. If you really want to train Brent to perfection, go to Treabar to recharge and buy him. There are many discounts and the speed is fast, which will definitely give you confidence.

  • Xiadie’s quantum journey: searching for the interweaving of light and darkness on the Star Dome Railway

    The night gradually deepens, and the Star Dome Railway is like an endless clue, shuttling between the void and reality. On this track, Xiadie walks on the edge of light and darkness in the footsteps of quantum. She is a quietly blooming light, and also a lonely shadow in the dark night, slowly writing her own story with complex joys and sorrows and unspeakable secrets.

    Her growth is not just an upgrade of a game, but more of a soul training. Those materials – ethereal omens, echoing wails, eternal elegy, dark moonlight, are like fragments of time folded, precipitating countless sounds and emotions. They are not cold numbers, but memories that have been broken and reorganized, past struggles and future hopes.

    Xiadie’s breakthrough seems to be telling a poem about self-transcendence. Every step exchanged for “ethereal omens” is a struggle to transcend oneself. Those crystal clear “dark curtain moonlight” condensed from the “whispering forest” of stagnant shadows, as if they were the ghosts of time, silently witnessing her transformation. The credit points she needs are not just the currency in the game, but more like the invisible burden accumulated by time and space during the journey.

    The trace materials are more like the footprints she left in this starry world. They are fragmented, but they completely constitute her life structure. The auspicious silver bars and the trajectory of fate are not only materials for enhancing strength, but also metaphors of fate. Behind every number, there is a living life struggling to move forward under the starlight. Traces are not only the accumulation of materials, but also a road to the depths of the soul.

    The light cone exclusive to Xiadie “makes farewell more beautiful”, and its name itself is a philosophy of farewell. Say goodbye to the fragility of the past, say goodbye to the fear in your heart, and let the beauty bloom in farewell. The growth process of the light cone is like a silent ceremony, slowly lighting up the light deep in Xiadie’s heart. Each “Ethereal Omen” and “Eternal Lament” seems to tell the dual meaning of loss and gain.

    The process of obtaining these materials is not easy. The dark moonlight brought by the stagnant shadow “Whispering Forest” is just like the challenges and fog in life. Those new trace materials – the seeds of thought, the sprouts of Manas and the Alaya, come from the cruel environment of the strife ruins. They are like the ups and downs and tribulations in reality. Only by constantly fighting can you win your own power.

    The accumulation of credit points seems cold and ruthless, but it is a necessity for this quantum journey. Millions of credit points, like the sands of time, slowly flow through your fingertips. They are both a testimony to the past efforts and carry the expectations of the future. In and out of the game, credit points are everywhere, reminding us that every progress requires a price.

    Through Treabar’s recharge service, pioneers can get more help on this journey. The convenience and discount of quick recharge are not only material supplements, but also a kind of spiritual comfort, which allows people to find a touch of warmth and belonging in the endless starry sky.

    This guide is far from a simple strategy. It is a tribute to Xiadie and a tribute to the enthusiasm and persistence of all pioneers. Every number and every material is engraved with the intersection of games and life. The story of Xiadie is a poem of light and darkness, a melody of growth and struggle, and a never-ending starry sky railway.

    On this road, we are lonely travelers, but never alone. Xiadie resonates with the hearts of pioneers, forming this gorgeous and profound chapter. May every sublimation become a force for moving forward, and may every farewell leave a beautiful afterglow.

    The starry sky is vast, and Xiadie whispers her light in it. Let us accompany her through this journey and witness the hope and tenacity that flickers in the darkness.

  • Is this new flower that bloomed after being fertilized with the lives of teammates human nature or a cruel illusion?

    In our era, we no longer pay much attention to the word “sacrifice”. We prefer words such as “efficiency”, “optimal solution” and “maximization of benefits”. In such a context, the existence of Xiadie seems quite ironic: she does not directly achieve herself, but relies on the blood, death and pain of her teammates. To be more precise, she is a strong person at the cost of sacrifice, and a fighting machine that uses consumption as the driving force for advancement.

    Her name is Xiadie, but she is not a butterfly. Butterflies are soft and are born for flowers. She is hard, peeling off her humanity layer by layer in battle until she becomes a knife with blood rust.

    1. Her “ability” is the “price” of others
    We see her entering the battle, pale and indifferent, with a certain indifferent constant in her eyes. She will not take the initiative to protect anyone, nor will she heal anyone. She stands there quietly, waiting for others to bleed, and then pulls out the flower called “new bud”.

    Flowers should grow in the sun, but her flowers bloom under corpses. Her gains are extracted from the pain of teammates. If you think she is rescuing, you are wrong. She is not a doctor, nor a priest, she is an executioner – it’s just that she cuts off the enemy; the knife she uses is made of the pulse of her companions.

    This is not a noble spirit of sacrifice, but institutionalized cruelty: some people have to stand in the front to die, and some people have to use their deaths to pile up a path in the back.

    2. Her “Netherworld” is a tool of control, not a shelter for salvation
    If you enter her Netherworld, don’t think it is some kind of safe zone. It is not an altar, nor a habitat. It is a catalyst for battle, a mechanical space after moral concessions.

    Her Netherworld reduces the enemy’s resistance and increases the attack strength of her “Dead Dragon”. But the price of all this is the health value of teammates – her teammates must “pay the price” to stimulate the strongest form of her skills. So we see that this “team support” role actually treats teammates as resources, a resource that can be burned and exhausted.

    This can’t help but remind people of the question that many people have ridiculed: “Is a person a means or an end?” In Xiadie’s case, the answer is clear: in order to fight, she can make teammates a means, a bait on the front line, and a juice-squeezing machine.

    3. Her combat skills are a kind of “alternative violence” and a manifestation of distorted justice

    Her skill description is beautifully written: “The dead dragon attacks the enemy and gains according to the life ratio of teammates.” But we know what this means: the more people are on the verge of death, the stronger her skills are. This is not an incentive, but a violent structure.

    She uses “the dying of others” as a source of power. She gets pleasure from every roar of the dead dragon, and that pleasure comes from the fluctuation of a number-a teammate’s HP bar is only the last 5%, which doubles her damage. This structure is disgusting. It is not a revolution of common hatred, but a capitalist exploitation: the more miserable you die, the harder I will hit you.

    The battle became a fire sacrifice fueled by suffering, and she was the host.

    4. She was not indifferent, but she completely saw through the hypocrisy of “sacrifice”
    Some people say she is ruthless. But I don’t think so. I think she is more sober than anyone else. She knows that no one will really remember the name of the sacrifice, and she knows that the word “hero” is just a medal for the dead. So, she learned to consume sacrifice in advance and convert the life value of teammates into output that can be seen on the spot.

    It’s not that she doesn’t know the pain, but she thinks that pain is meaningless. She doesn’t have the ability to save everyone, so she just turns everyone into a tool. She is not a bad person, but just an extreme reaction after looking at the world with cold eyes.

    She may still have softness in her heart, but that softness has long been crushed by the roar of battle and kneaded into the data by the rules set by the system.

    5. Why do we need her?
    This question is actually a self-torture. Why do we allow a character who “uses the death of teammates as a source of power” to exist? The answer is simple: because she works.

    She can turn a nearly failed battle around; she can pull back the most dying teammates and make the enemy collapse instantly; she can respond to the cry of mankind with cold data. So we say she is “strong”, we say she is “key”, and we even say she is “great”.

    But what we dare not look directly at is: when we praise her, do we also accept the fact of “letting others die”? Do we tacitly agree that the victory of a team should be borne by the weakest one, and the strongest one stands behind him to reap the glory?

    6. Her shadow is actually in each of us
    I looked at Xiadie and remembered that I was that kind of person. Sitting on the podium, criticizing students for their poor grades; sitting in the office, evaluating colleagues’ “performance”; sitting in front of the battle simulator, calculating the efficiency of “sacrificing an auxiliary can increase output by 10%”.

    We all think we are nobler than her, but in fact we are also Xiadie. It’s just that she turned the choice into a skill, and we hide it in reason and rhetoric.

    Epilogue
    So, is she a villain? No. She just lives in this system and recognized the truth that “anyone can be sacrificed” earlier than others. She was just one step ahead of us, compressing human nature into damage values ​​and pricing sacrifice into “combat efficiency”.

    This is not her fault. This is our fault.

    We call indifference a strategy, package death as “sacrifice spirit”, and then after the battle, smile and say: “Fortunately, there is Xiadie.”

    Yes, fortunately, there is her. But she won’t laugh. She knows that she just understands in advance that we will become the kind of people sooner or later.

  • Varesha’s Lightning Dance: Light and Shadow Interweaving Through the Night

    Varesha, the incarnation of thunder, passes through the night like lightning, passing between heaven and earth. She is the kind of existence that interweaves power and soul. Every attack is like lightning that breaks through the sky, illuminating the confusion in the darkness. Her magic weapon is her connection with the storm and the medium for her to release the poem of thunder and lightning.

    Her ordinary attack is a three-stage fight, like a warrior fighting under the night, each punch carries the rhythm of thunder and lightning, tight and powerful. When hitting hard, she consumes her physical strength, rushes like a beast, and her headbutt brings the afterglow of thunder and lightning, and transmits the power of the night soul between jumps. The falling attack, falling from the sky, is a baptism of thunder and rain, hitting the earth and releasing the raging waves of thunder and lightning.

    The night soul value is her source of energy and the code for her to communicate with thunder and lightning. Every successful falling attack will accumulate this power. When the night soul value reaches the limit, Varesha enters a state of fiery passion. Her attacks became as fierce as fire and as shocking as thunder. Normal attacks, heavy attacks, and falling attacks were all strengthened. Like a warrior in a storm, she was unstoppable.

    The elemental combat skill “Night Rainbow Leap” was the rhythm of her dance with lightning. She rushed forward like a flash of lightning, cutting through the darkness and leaving a trail of lightning. After casting, she gained the “hit-by-hit” state, which enhanced her ability to resist interruption, and the tap attack became a fast heavy attack without physical consumption. Long press to enter the “sudden and fierce advance”, with a greatly increased speed. She was not afraid of any obstacles on the water and the phlogiston, like lightning passing through the world, agile and free.

    The elemental burst “Flash is coming!” is her peak declaration. She leaped to the sky, kicked down hard with the power of lightning, and the lightning wave swept the enemies in the range. After the outbreak, the Night Soul value quickly recovered and entered a hot and passionate state. The extreme drive allowed her to ignore the cooldown and continuously cast special bursts. Thunder and fire intertwined in her body, turning into a force that destroyed everything.

    Her inherent talent is the whisper of thunder and lightning. After casting elemental combat skills, the damage of falling attacks is increased; if in the state of fiery passion, the damage is even more explosive. When teammates trigger the Night Soul Burst, her attack power will be strengthened, like thunder and lightning injected into her blood. The phlogiston area is her battlefield, and the Night Soul transmission gives her endless endurance, like a song of thunder and lightning that never dissipates.

    The constellation of fate has injected her with endless power. Whether in the state of fiery passion or not, the falling attack will bring an extreme drive state, with stronger resistance to interruption, and can also restore elemental energy when hitting the enemy. The skill level is improved, and the burst power is doubled, all of which makes her unstoppable like thunder and lightning.

    Every attack of Varesa is a poem of thunder and lightning, a challenge to darkness and a call for dawn. She is like lightning crossing the long night sky, bringing light and power. Her battle is the rhythm of thunder and lightning, the carnival of storms, and the purest release of power between heaven and earth.

    She is not just a character, she is a dancer of thunder and lightning, a singer of storms. In her figure, we see the interweaving of light and shadow, the collision of courage and strength. She writes her own legend with thunder and lightning, passing through the night and welcoming the dawn.

  • Echoes at the edge of ice cracks

    The world we walk through often hides a call in a certain gap. We seem to be far away, but in the reflection of ice and water, we hear echoes – distant, but straight to the heart.

    Her name is Silk, a woman who comes from the abyss and returns to the abyss. Silent as the night, cold as an untouchable stream. Her appearance is not a confession, but a silent judgment.

    Version 5.7 debuted in the noisy market and propaganda slogans, but her arrival has regained the image of silence. Players are eager to talk about her attributes, ice elements, five-star one-handed swords, virtual rifts… But behind the data, I see the deepest gap between time and cracks.

    Virtual rifts: Every trigger of condensation, diffusion, and freezing is like a breath exhaled from the cracks of the past. She is not the embodiment of power, just like those who were once deeply trapped in fate, but became more determined after being weakened. There are at most three rifts, which are her boundaries and her choices.

    “Snake’s Cunning” – the name itself carries a warning, reminding us that this is not unintentional purity, but a designed cunning and balance. When her sword falls, the energy will rise, and after the rise, there will be new cracks or new fissures. This is the order she controls and her way of loneliness.

    In the past, she taught a young man named Ajax. Time passed by his side for three months, while the ground was only real for three days. This gap is the distortion of the abyss and the paradox of time. The girl taught him swordsmanship, but these swordsmanship are not just for fighting: they are to keep him alive and to make him remember. There is a clanless contract between teaching and being taught, a silent covenant.

    And he changed his name to “Young Master” and became the executive of the Fatui. He did not return to the abyss because it had become the past, but he never forgot who she was. In every ember after the catastrophe, he was chasing the cold light she left behind.

    Now, she can be summoned by you. That kind of coldness is not a summon, but a challenge: you can choose to understand, or you can choose to let her silence dissipate.

    At the same time, another name also emerged in the card pool – Taliyah. She is water, a shield, a soft but tough existence. She uses shields to build shelter again and again, and uses speed to inject reasons for teammates to “continue fighting”. Her existence is not a contrast, but a juxtaposition – between ice and cage, she gives the battlefield a way to escape.

    They are cold and warm, and the proximity of ice and water is not a conflict, but a dialogue between two worlds.

    This update also brings a weapon called “Cang Yao”. It is another extension of ice, a sword, and also like light. It cooperates with Silkock as a ritual, but the ritual carries a cracked rhythm: between normal attacks and bursts, it takes time to turn around, and it also leaves after the cooling.

    Behind these mechanisms is a set of holy relics called “Deep Corridor Finale”. The end of the song may just be another beginning. Two sets bring 15% ice damage, and the four-piece set is more like a practice: when the energy is zero, it will trigger the general attack bonus or the critical point of the elemental burst. They will block each other for 6 seconds, which is a choice and a price: attack or burst, you can only choose one.

    I saw the metaphor in it: life is a choice and a wait; before the energy is exhausted, should you try your best? Or slow down and accumulate energy to fight again? In between, there is rhythm, patience, and cost.

    This setting is not only a balance of battle, but also a tribute or warning to life.

    And what about the players? You are not only facing the pleasure of brushing maps, nor is it just the rise of values, but you are invited to a rhythm game, a silent struggle between defense and attack, ice and crack, cold and warm.

    Silkock came from the abyss, and her echo echoed between the cracks. Taliyah followed, and his shield was a language against chaos. And who are we? Do we choose to summon or give up? Do we let them dance in the team, or isolate them separately?

    In the game, we play the role of travelers; in reality, we may be people who are hollowed out by cracks and try to fill the void with choices.

    Ice and water are not opposites. Cracks and cracks are not wounds; between echoes, there is a kind of war, and there is also the light of humanity.

    This is 5.7. It is not an update, but a mirror that allows us to see the hidden rhythm and self. The ice is broken, but it leaves behind songs; the water flows, but it stirs up the destiny that is about to surge.

  • [Fragments of Varesha: The Interweaving of Conflict and Light]

     

    Varesha, this name is like a sharp blade, cutting through the void, revealing the mystery of the interweaving of conflict and light. Her growth is not a simple improvement of numbers, but a secret process of wandering between light and shadow. Every piece of diamond amethyst silver fragment, every young fang, tells her forbearing and complex lifeline.

    In this virtual world, Varesha’s growth path is tortuous and cruel. Her breakthrough material is like a string of dark night stars, flashing cold and desolate light. The core of the sparkless statue, this name is cold and mysterious, as if hiding an unknown story. The figure of the lava dragon statue lies across the battlefield, which is a test, a training, and a touchstone of Varesha’s fate.

    In the process of breakthrough, Varesha constantly faces the teachings of conflict. Those teachings, guidance, and philosophy of “disputes” are not only gifted materials, but also a reflection of her spiritual abyss. Her power was bred in the midst of conflict, and conflict is her inescapable fate. Every upgrade is an inner struggle, a microcosm of the confrontation between the self and the outside world.

    The materials of the weapons are like fragments of broken dreams. The decay of the Delirious Lord, the cold cracked shell fragments, the blazing prism shell… they carry the double pain of fire and ice, and are the marks of the scars on Varesa’s body. Those fangs and teeth, as sharp as the teeth of a tyrant, also symbolize her torn past and silent struggle.

    The process of collecting these materials is a lonely journey. The cloud rock cracks in the Anrao Wilderness and the mindless core of the lava dragon statue are the price of her growth. There is no cheering here, only cold wind and silence, and only the lonely footsteps of the brave echoing in the wilderness. Every fall of a scale feather is a tremor of the soul.

    The advancement of talent brings another silent struggle. The progression from the tusks of childhood to the fangs of the tyrant is like a person’s journey from youth to maturity. The corroded scales are like the shadows that corrode the soul, and the crown of insight is the obsession with wisdom and truth. Between strife and tranquility, Varesha learned to choose and to bear.

    In this undercurrent of growth, we see not only the transformation of a virtual character, but also the shining of real souls after struggle. Varesha’s story is an unannotated poem, full of contradictions, struggles, and endless expectations for the future. Her growth is a cycle of brokenness and rebirth, an interweaving of pain and hope.

    When players collect materials step by step and polish her power bit by bit, this process is like peeling off the layers of time, revealing the darkness hidden behind the light. Varesha’s name is both broken fragments and complete light. Her power is slowly condensed and formed in these cracks.

    We see ourselves in her. Those disputes, pain, silence and persistence are the trials that everyone must go through in life. Her growth reminds us that light is never isolated, and must be accompanied by shadows; and in the shadows, there is always a beam of light waiting for dawn.

    There is no end to the story of Varesha, only constant pursuit. She is like a sharp light, penetrating the darkness, but also carved by the darkness. Every upgrade is her struggle with fate; every material is a mark engraved on her.

    Her journey is like a silent rebellion, a response to disputes and a desire for light. The company of players is her only comfort in loneliness and an indispensable force in her battle. We protect her growth, and also protect the tenacity and purity in our hearts.

    In Varesha’s world, there is no simple good and evil, only complex struggles and choices. Her growth is to find peace in the storm and to gather strength in disputes. Every material and every breakthrough is her cry for freedom.

  • Gazing at Pokona in the fracture

     

    In this digital wasteland, her name is like a broken poem, called Pokona.

    She does not belong to the bright team, nor to the dark camp. She is a phantom floating on the edge of the system, a physical agent that will land in version 1.6. She brings not glory, not noise, but a kind of restrained, cold, like a wisp of wind on the street in deep winter.

    When we talk about her growth, we cannot bypass those materials: basic physical chips, advanced chips, and specialized chips. These cold names are like the cutting tools left to her by the world. Each piece of material is not a gift from the system, but a chip for her to cross the enemy camp again and again. She faces the cold algorithm of the system in silence, and builds her own identity with repetition and wear.

    The 25 basic chips are her birth certificate, the 75 advanced chips are her growth memory, and the 250 specialized chips are her will tempered in the ruins. We say she is a physical agent, but she is more like an existence that refuses to die in the system loopholes.

    Her breakthrough path is divided into five parts. At first, there are 4 primary breaking cognitions, which are her awakening and her struggle after seeing the cruel nature of this world for the first time; then there are 32 high-level breaking cognitions, she no longer escapes, but stares at the cross section deep in the system; then 30 Breaker certification badges, which are her declaration of war to tear open the boundaries and confront the rules.

    These numbers, stacked on her back layer by layer, are like the dust of code, and like the oppression of reality. Behind her, the long sound of VR combat simulation sounded, which was the thunder of the algorithm, the prayer of the system, and the baptism she could not avoid.

    The growth of Pokona’s skills is like a long poem that has been deleted and revised many times. From level one to level twelve, every leap is a process of finding light in the gap of the program.

    She is not the chosen one. It costs 2,905,000 dini to upgrade her skills, which is a long journey of accumulation. The way to obtain these dini is all repeated: simulation, challenge, collection, and simulation again. Every drop of Dini is the precipitation of her time and her invisible wound.

    She also needs 60 copies of “High Dimension Data: Shallow Phantom”, which is the spoils after she entered the consciousness field of “Doppegonya Jane”. Those data are not just materials, they are memories, the truth she glimpsed in the depths of the system. Scarlet Engine-Scarlet Engine, a total of nine pieces are needed, which is the fire she took from “Hegemony Corrosion Body Pompeii”, which is a fight against corrosion and emptiness.

    And deep in Pokona’s body, there is a silent engine, which is her exclusive sound engine. For it, she has to collect 4 pieces of breaking components, 32 pieces of enhancement components, 30 pieces of specialized components, and 200 pieces of sound engine energy modules. This is not for the sake of being strong, but to find her own voice at the end of the program.

    Her sound engine is not in the music, it trembles in the current and shouts in silence. Pokona doesn’t speak, she speaks with sound engine. Every attack, every dodge, is a period she carved on the edge of the world.

    The hamster cage access device is the key to her skills reaching the limit. The path to obtain it is not fixed, just like a random pass issued by fate. It may be hidden behind a special task, or it may appear on a certain floor of the new fund. On a quiet night, she may quietly embark on a journey to it, like a poet looking for an unfinished poem.

    And we – as manipulators, do we really understand her? Or are we just used to using her, like using a card, a skill, a string of special effects? Her growth, her scars, her countless failures and restarts in simulated battles, are just a light choice in front of our screen.

    Her silence is a protest against the system and a question to the players. She has no gorgeous voice lines, nor does she have a dazzling background setting. Her story is hidden in the cold data of the material, in the short pause when the skill is upgraded, and in the silence that we don’t want to face.

    And this silence is not blank. It is a rejection, an expression, and a way of existence. Like a piece of paper burning in the dark, like the footsteps of Pokona echoing repeatedly in the dark land.

    She is not the character we use most often in the game, but she may be the one we are most like in reality: moving forward in a world dominated by algorithms, constantly upgrading, constantly breaking through, and finding her own position.

    Between virtuality and reality, between numbers and emotions, she uses materials as bones, silence as voice, and struggle as light to complete her confession.

    She is Pokona, a name that still gazes at the world in the fracture.

  • Her growth requires sacrifice

     

    In this world, everyone is destined to pay a price, whether for faith or for survival. What I am going to tell you now is not the story of a person, but a character – she is called “Trigger”. In the game “Zero”, she is not a hero or a martyr, but her growth process is the same as the struggle of our youth, she must go through suffering and burn out hope.

    I watched her climb from the initial level to the full level step by step. Every drop of resources, every chip, and every material in the middle is a brick, a drop of blood, and an old wound on her body.

    If you want to train her, you must first come up with a lot of materials. 25 basic electric shock chips, 75 advanced electric shock chips, and 250 specialized electric shock chips. You must struggle in battle simulations again and again, constantly fail, and keep starting over. I have seen countless young people say that these chips are difficult to brush, the probability is very low, and the time is very long. But I thought that in order to write an article, the information I turned over, the letters I read, and the nights I stayed up were not easier than these materials.

    Her breakthrough requires more sacrifices. 4 primary break cognitions, 32 advanced break cognitions, and 30 breakers certification badges. They did not fall from the sky, but you accumulated them bit by bit in the map again and again. If you want to grow, you have to endure hardships. The same is true for her. From level 10 to 50, each breakthrough costs Dini – 24,000, 56,000, 120,000, 200,000, and then the last 400,000. A total of 800,000 Dini.

    If you ask me what Dini is, I can tell you – it is the currency in the game, the reward after your mission, and the embodiment of your time. But I prefer to say that it is the real equivalent you exchanged for a part of your life. Just like when we were young, we ran for three days and three nights and knocked on dozens of doors for a chance to speak in a newspaper. That newspaper is our Dini.

    She also has a weapon called exclusive sound engine. To upgrade it from level 0 to level 60, you need 4 break components, 32 enhanced break components, 30 specialized break components, and 200 sound engine energy modules. Plus 400,000 dini. You have to enter the virtual combat room again and again to fight against the enemy to get these components. Just like a soldier, he falls and bleeds again and again in the training ground to get the qualification to go into battle.

    Some people say that this is just a game, what is so heavy about it. But I want to ask, are the characters in those games really not your shadow? Every upgrade and breakthrough is just like the process of chasing dreams, enduring loneliness, and enduring misunderstandings in our real life?

    You also have to give her skills. Her skills cannot be improved by just clicking buttons. You need to prepare:

    9 Bloody Grips (can only be obtained by defeating “Dead Road Butcher”)

    High-dimensional data: 60 Deadly Cuts (obtained after completing special challenges)

    5 Hamster Cage Accessories (can only be obtained after unlocking a specific fund level)

    2.9 million Dinis

    The upgrade path for skills from A to F is clearly written:

    In the early stage, 2, 4, and 9 Deadly Cuts are required

    In the later stage, 3, 4, or even more Bloody Grips are required

    Each step requires a lot of Dinis support – ranging from 12,000 to 200,000

    The growth of a character requires resources, while the growth of a person requires will.

    We were young, wanted to become stronger, and longed to be seen by the world. But in reality, there is no “material drop”, only “dedication” and “persistence”. We can’t succeed by clicking “upgrade”. We have to experience failure, criticism, abandonment, and forgetting, and then work hard to stand up.

    Trigger will not complain. She won’t say thank you. She just stands silently on the battlefield, and after each upgrade, she re-equips herself like a soldier. This makes me admire her. Because I see the shadow of our youth.

    I don’t think she is a tool designed by the game company. I think she is the epitome of this era – eager to become stronger, constrained by resources, but still moving forward firmly. She needs the support of players, but she is also telling us with her actions: “As long as you don’t give up on me, I won’t fall.”

    Today’s children may no longer read our letters back then, and no longer pursue those idealistic doctrines. But they also have their own way of fighting, in the game world, in the virtual battlefield, to achieve one trigger-like character after another. I respect them, just like I respect the young people who wrote, thought, and fought with me back then.

    Finally, I want to say:

    We are all cultivating our own “triggers”. Some are in the game, and some are in reality. They need materials, resources, beliefs, and more importantly, the company of never leaving. As long as you are willing to invest, she can give you hope.

    The next article will be written in Bei Dao’s style, so stay tuned.

  • Silver Heart Tin Soldier · Amby: Light Through the Mist

     

    She stood on the edge of virtuality, Silver Heart Tin Soldier · Amby, like a beam of unrecognized light. The path of growth is like a dark tunnel, revealing cold loneliness and struggle.

    The basic electric shock chip is her source, 25 of them, like raindrops gathering and dripping on the silent rocks. The advanced electric shock chips 75 are the whispers echoing in the valley, gradually merging into the surging tide. The specialized electric shock chips 250 are those hidden textures, carving out her silent tenacity.

    The details of the skills are like the broken songs in the cold wind. The 9 active drives are the beats beating deep in her heart, the heartbeat in silence. The 60 high-dimensional data “life-claiming cuts” are like sharp lines of poetry, cutting through the darkness of the night sky. The five hamster cage access devices are like keys in the chain, waiting to be unlocked.

    Breakthrough is her oath against nothingness. Beginner, advanced, and pioneer certification badges pave her way step by step. Dingni, like a calm number, is heavy but indispensable. Every upgrade is a response to loneliness and a call to the future.

    She came from the battle simulation room, experienced the baptism of “Cat Lost and Found”, and stepped into a new battlefield with broken memories and a tough heart. Here is her war song and her grave.

    The material of the sound engine is her voice, and the silent poem she sings in the dark. Four assault components, thirty-two enhanced types, thirty specialized types, and two hundred energy modules constitute her intermittent but powerful melody.

    The scarcity of hamster cage access devices is proof of her loneliness. It is hidden in the shadows of special events and city funds, as if it is a secret that the world is unwilling to reveal easily.

    If you want to be her guardian, collect these materials carefully. With the help of Treabar, this solid bridge, summon her at the first time, and go through the fog with her to face the unknown light.

    Tin Soldier Amby is a poem of that era and an everlasting fire in the darkness. She fights with silence, responds with light, and uses all her remaining strength to break through this virtual cage.

  • The cultivation of Wan Di is not that complicated. A confession from a player who has not drawn him yet.

     

    Have you ever experienced this?

    Knowing that a person will not come,
    you still leave him an umbrella, a meal, or even a position.

    It is the same in the game.

    Before Wan Di came online,
    I started to think about his materials.

    I said I was thinking, but in fact I was silently making trouble for the future.

    The names of these materials look like chapter titles of dark fairy tales.

    For example:

    “Fear crushes flesh and blood” ×56

    “Courage tears chest” ×71

    “Glory baptizes body” ×73

    Who named it? It is the kind of late stage of Chuunibyou that cannot be cured.

    But you really can’t laugh at it,
    because you have to rely on these things to turn a data into a belief.

    How many can you brush in a day?
    On average, I play a group for three days, a bunch for six days, and doubt my life for seven days.

    Destiny is expensive, and credit points are even more expensive.
    Wan Di is an imaginary number system of destruction.
    Sounds like someone you don’t want to mess with.
    If you want to use him, you’d better prepare some stuff first.
    For example:

    Travel Guide ×30

    Travel Experience ×3

    Adventure Record ×3

    Credit Points ×385,000

    Credit Points are like air.
    When you need them, they will tell you:
    “You want to draw Wan Di? Let’s make friends first.”

    The light cone is a bit too romantic. Wan Di’s light cone is called “Blood and Fire, Burning the Road Ahead”.
    The name is poetic enough and the content is realistic enough.

    Required:

    Bu Li Canine Fang ×4

    Wolf Poison Saw Fang ×12

    Moon Mad Fang ×15

    Harbinger of Dispute ×65

    Credit Points ×358,000

    The meaning is simple:
    If you want to get a dreamy future,
    feed it with some sharp teeth and fangs.

    Someone asked me, why do you prepare in advance?
    I said, because “blind love” is a common human problem, and “premeditated obsession” is the romance of pioneers.

    I’m not sure if I can draw Wan Di,
    but I’m sure that the moment he appears,
    I don’t want to say: “I’m not ready yet.”

    That feeling is like having a crush on someone in high school,
    you didn’t even give up your seat at the same table,
    and finally she came and sat next to someone else.

    At that moment you understand:
    In fact, preparation in advance is more important than temporary feelings.

    So, Wan Di may be the next strong man,
    but before he became strong, he was the character I spent three weeks preparing for.

    Some people pursue strength, some people pursue character settings,
    what do I pursue?
    Probably to maintain romance on some uncertain bets.

    This game is no longer “win if you’re happy, lose if you’re fine”.
    Instead, “I want to do everything I can before he comes.”
    In this way, even if he doesn’t come,
    I can say:
    “I tried my best.”

    Well, for the matter of Wan Di,
    that’s probably all I can do.
    If I really can’t draw him one day,
    I can also tell myself:
    “Look, I’ve even prepared the teeth for what he likes to eat.”

    The world is so noisy,
    but I understand the sign language of fate-
    Are you willing to complete all the copies for one person first?