Category: Game Guides

  • Efficient recharge suggestions

    Phoebe Cultivation Guide: Take your output to the next level
    In this sea of ​​​​singing tides, a quiet girl is waiting for your invitation, she is Phoebe. Phoebe is like the girl next door to you. She is usually gentle and kind, but once she enters the state of absolution, she will become an output machine. Today, let’s talk about how to make the most of this lovely girl next door in the game.
    1. Phoebe’s dual personality
    Phoebe has two states: absolution and confession. In the state of absolution, she will focus on outputting damage, like a serious student doing homework; while in the state of confession, she will be busy applying diffraction weakness effects to the enemy, like a diligent tutor correcting homework. The diffraction weakness effect is a special debuff that will slowly decrease over time, causing continuous damage to the enemy. Just like a joke, although it may not be very funny at the beginning, it will be interesting after listening to it more.
    2. Phoebe’s academic report card

    Resonance circuit: ★★★★ (This is the homework that Phoebe must do every day, and must be completed first)
    Resonance liberation: ★★★ (Content that must be reviewed during the exam)
    Resonance skills: ★★ (Inter-class activities, occasionally participate)
    Normal attack: ★ (Daily small movements, occasionally used)
    Variation skills: ★ (Extracurricular activities, not very interested)

    3. Phoebe’s weapon recommendation
    As the owner of a sound sensor, Phoebe needs a good weapon to help her complete her homework. The following are several weapons suitable for her:

    Luminous Hymn: This is an exclusive weapon, just like Phoebe’s tutor, which will give her extra points.

    Stringmaster: This weapon will give Phoebe an extra bonus when she is not present, just like a stuntman.

    Rime-Draped Sprouts: This weapon will give Phoebe a surprise after accumulating enough effects, just like getting a reward suddenly.
    Cosmic Ripples: This weapon will increase Phoebe’s damage over time, like a long-term savings plan.
    Augment: This is a replacement weapon that gives Phoebe extra points when she uses Resonance Release, like a timely assistant.

    IV. Phoebe’s Sound Wraith Recommendation
    Phoebe’s best Sound Wraith set is “The Light That Remains Here”, like a carefully prepared gift. This set will give Phoebe extra points when she applies the Light Noise effect, like a gold star on her report card. In addition, there are the following options:

    Floating Star Darkness Removal Set: This set will give Phoebe extra points when she uses the Variation skill, like a hidden reward.
    Eternal Radiance Set: This set is suitable for novices, like a patient tutor.
    Endless Echo Set: This set is suitable for novices, like a teacher who will never get angry.

    V. Phoebe’s Team Recommendation

    Phoebe-Zanni Output Team: Phoebe and Zanni are like two good friends, working together can achieve twice the result with half the effort.
    Phoebe DoT team: Phoebe, Drifter Diffraction and Xiakong are like members of a band, working in harmony.
    Phoebe Main C team: Phoebe, Motfi, Rococo and Sanhua are like an elite team, each with their own expertise.

    VI. Tips for recharging
    If you have spent a lot of resources to extract Carlotta or Roco

  • Analysis of Saber’s skills in version 3.4 of Honkai Impact 3rd The powerful appearance of the King of Wind and the ultimate release of her exclusive Light Cone

    Analysis of Saber’s skills and exclusive light cone in the 3.4 version of Honkai Impact 3rd: The ultimate liberation of the King of Wind
    In the world of anime games, characters are like a gorgeous fireworks display, and each skill is a bright light spot. Today we are going to analyze Saber, a new character that will be launched in Honkai Impact 3rd. This five-star character with wind attribute can be called the “King of Wind” in the game! Whether it is the skill design or the character background, it is exciting.
    First, let’s open Saber’s personal profile. This character with the fate of “destruction” has the attribute of wind and a rarity of five stars. In the game, five-star characters often mean more powerful abilities and more complex skill systems, and Saber is no exception. Her exclusive light cone is called “A Thankless Coronation” (Coronation without reward), and the initial attributes are already very good, with a health value of 952.6, an attack power of 582.12, and a defense power of 529.20.
    Next, let’s focus on analyzing Saber’s skill system. This character has a complete skill tree, including normal attacks, combat skills, finishing skills, talents, secret skills and other parts. The first is the normal attack, called “Wind King Barrier”, which causes 100% of the attack power of wind attribute damage to a single enemy. It seems simple, but it is the key to defeating the enemy in actual combat.
    In the combat skills part, Saber has “Wind King Hammer”, which not only causes 150% of the attack power damage to a single enemy, but also causes 75% damage to adjacent targets. What’s more exciting is that this skill is also associated with the “Heart Resonance” state. When Saber has “Heart Resonance”, if the full energy can be restored after the combat skills are cast, the damage multiplier will be increased. Every 1 point of “Heart Resonance” can increase the damage by 14%. This design reminds people of a chef carefully preparing his signature dish.
    The finishing skill is Saber’s bottom skill, called “Sword of Promised Victory”. The performance of this skill is spectacular. First, it causes wind damage of 280% of the attack power to all enemies, and then it randomly causes 10 times of 110% attack power damage to a single enemy, which reminds people of the most amazing scene in the fireworks party.
    In terms of talent, Saber has the “Dragon Heart” talent, and will immediately gain 1 point of “Heart Resonance” when entering the battle. Whenever our character casts a finishing move, Saber’s damage output will increase by 40%, and she will also gain 3 points of “Heart Resonance”. Every time a point of “Heart Resonance” is consumed, Saber can also restore 10 points of energy. This design reminds people of the “Energy Manager” in the game, and every step of the operation requires precise calculation.
    In terms of secret skills, Saber has “The Knight King’s Appearance”. After using the secret skill, the attack power will increase by 35% at the beginning of the next battle, and 2 points of “Heart Resonance” will be gained. The existence of this skill allows Saber to show strong combat power at the beginning of the battle.
    In terms of additional abilities, Saber has three very practical passive skills. The first “Crown of Stars” increases critical damage by 50% when performing combat skills, making Saber more explosive in battle. The second “Blessing of the Lake” can accumulate up to 120 overflow energy points, which will be cleared and restored after performing finishing moves. The third “Dragon Knight” increases Saber’s critical hit rate by 20%, and grants the “Magic Release” state when entering combat and performing enhanced normal attacks.

  • A detailed explanation of the new ice element character Silkcock in version 5.7 of Genshin Impact skill mechanism, exclusive weapon analysis and constellation recommendation

    “Detailed Explanation of the New Ice Element Character Silk in Genshin Impact Version 5.7: Skill Mechanism and Exclusive Weapon Analysis and Constellation Recommendation”
    In the upcoming version 5.7 of Genshin Impact, a new character is about to debut. She is the five-star ice element one-handed sword character – Silk. This ice element warrior from the Water Country, with her unique fighting style and powerful skill combination, will surely become the target of many players to draw cards. Here, we will analyze Silk’s various skills, exclusive weapons and constellation bonuses in detail for you, so that you can better play her potential in the game.
    First, let’s take a look at Silk’s basic character profile. She is a five-star ice element character who uses a one-handed sword as a weapon, with the elemental attribute of ice and the Eye of God as the ice element. Her bonus attribute is critical damage, with an initial value of 38.4%. These basic attributes have already allowed her to show strong single-target output potential.
    Next, let’s take a look at Silk’s exclusive weapon – Cang Yao. This is a one-handed sword with a basic attack power of 608 and a basic critical rate of 33.1%. Cang Yao’s exclusive effect is called “Blessing of the White Mountain”. After using the elemental combat skill, Silk’s attack power will increase by 24% within 12 seconds. If Silk’s elemental energy is 0 at this time, the attack power will increase by 24% again, and the critical damage will increase by 40%. The superposition of this exclusive effect allows Silk to maintain a strong output ability in battle.
    Now, let’s take a closer look at Silk’s skill system. Her skill design is inspired by the combat style of “Extreme Evil Knight”, which is mainly based on fast movement and high burst damage. These skills are not only suitable for single-target output, but also perform well in group battles.
    The first is the normal attack-Extreme Evil Skill Break. Silk can perform up to five consecutive attacks, and these attack methods have their own characteristics. In the normal attack, she can also use heavy attacks and falling attacks. Heavy attacks will consume a certain amount of physical strength, throw out a spinning crystal gun, and cause damage to the enemy in front. The falling attack is to fall from the air and hit the ground, not only attacking the enemies on the falling path, but also causing range damage when landing. The combination of these attack methods makes Silkock full of flexibility and destructive power when facing the enemy.
    Next is the elemental combat skill – Extreme Skill·Flash. This skill can be used in two ways: tap and hold. When tapping, Silkock will gain 45 points of “Snake’s Cunning” and switch to “Seven Phases and One Flash” mode. In this mode, her fighting style will change, releasing stronger skill effects. When long-pressing, Silkock also gains 45 points of “Snake’s Cunning” and enters a continuous fast movement state. In this state, her ability to resist interruption is greatly improved, she can control the direction of movement, and end the fast movement in advance by casting the skill again. This flexible mobility allows Silkock to shuttle through the enemy group as accurately as checkers in battle, looking for the best time to attack.
    Elemental Burst – Extreme Skill·Destroy is one of Silkock’s most powerful burst skills. Unlike other characters who need to consume elemental energy to cast elemental burst, Silkock releases this skill by consuming “Snake’s Cunning”. When she has at least 50 points of “Serpent’s Cunning”, she can cast this skill, tearing the space in front of her and performing high-speed continuous slashes, causing ice elemental area damage. Moreover, every point of “Serpent’s Cunning” above 50 points when casting will increase the damage of this elemental burst, and up to 12 points of “Serpent’s Cunning” can be counted in this way.

  • Treabar’s animation initiative for the game "Genshin Impact" has been launched. How much potential does the IP have?

    Recently, the project team of miHoYo’s “Genshin Impact” announced that they have officially commenced a joint animation project with the renowned Japanese animation production company Ufotable (Dishonored Table). This marks the launch of an animated version of “Genshin Impact” as the game nears two years since its release. Ufotable has produced numerous acclaimed works such as “Demon Slayer: Kimetsu no Yaiba.” The relevant official stated that the “Genshin Impact” animation project will maintain the game’s high-quality content as a consistent standard, and the team is diligently working on the production.
    In the special episode of the game’s new version preview, “Genshin Impact” revealed the concept video for the animation project. The video has garnered over 4 million views on Bilibili. During a game music forum in December 2021, miHoYo’s music director Cai Jinhan mentioned, “miHoYo has never discussed its budget, as we always add more to it.” According to Sensor Tower’s latest report, “Genshin Impact” has generated over $3 billion in revenue from Google Play and App Store.
    Can the income from “Genshin Impact” support the significant investment required for future animation production and release? Taking the successful “League of Legends: Arcane” as an example, Riot Games spent six years from the project’s inception in 2015 to its release in 2021, investing heavily in human resources, materials, and finances. In October 2021, Riot Games spent $14.1 million on advertising to promote the “Arcane” series. This figure does not include the production costs.
    However, “Arcane” was a successful attempt for Riot Games. In its debut month, the series achieved the highest global ranking on Netflix, and it topped the global chart in 52 countries and regions for three consecutive weeks. The series garnered a rare 100% positive rating on Rotten Tomatoes. After airing in China, the animated content from “Arcane” frequently appeared on Weibo’s热搜榜 (Weibo’s Hot Search List), and many players praised it as the “peak of game-to-anime adaptations.” This also helped to introduce “League of Legends” to a broader audience.
    Liao Xuhua believes that compared to action games, RPG games like “Genshin Impact” have a stronger narrative and a better foundation for developing IP content, offering more potential for adaptation. This time, “Genshin Impact” will not be produced by miHoYo itself but in collaboration with Ufotable. Liao Xuhua, speaking to Caixin Global, stated that miHoYo is a game company, and although there is some overlap between games and animation, they are fundamentally different production lines. Not only miHoYo, but most Chinese game companies also outsource their animation production to professional animation studios. He believes that miHoYo values Ufotable’s production capabilities.
    Ufotable is a well-known company for producing high-quality anime. Its animated films, such as “Demon Slayer: Kimetsu no Yaiba: Infinity Train” in 2020, grossed over $500 million worldwide and topped the box office that year. Apart from “Demon Slayer,” Ufotable is also known for its works “Fate/Zero,” “Fate/stay night: Unlimited Blade Works,” and “The Rose of Versailles: The X.”
    “There’s no denying that the artwork is excellent when Ufotable gets involved,” a player commented under the Bilibili concept video.
    Everything is geared towards the IP. “Genshin Impact” animation aims to enrich the IP’s depth and influence. As long as the IP continues to thrive, there are still many ways to generate revenue. Since its launch on September 28, 2020, “Genshin Impact” has already become one of the most successful mobile games in the history of doujinshi (二次元, literally “double-dimensional”), with significant IP influence. In China, “Genshin Impact” has over 6 million followers on Weibo and over 13 million on Bilibili. In the international market, the number of fans on YouTube has surpassed 5 million, with video views reaching up to

  • Treabar – Attention original game players of Genshin Impact! We are currently recruiting for a Harmony OS beta test.

    The testing recruitment for the HarmonyOS version of ‘Genshin Impact’ has eased the concerns of countless ‘travelers’ who have been anxiously awaiting its launch. In the morning, the 1st Customer Service Maiden of miHoYo announced the start of a player recruitment for the HarmonyOS test version of ‘Genshin Impact’. For many ‘travelers’ with HarmonyOS 5 devices who are deeply attached to the world of Teyvat, this is undoubtedly a highly exciting news. Since the launch of HarmonyOS’s game ecosystem, numerous popular games have been successfully adapted and launched on the official server. They are all very envious. Now, the question of ‘Will it be Genshin Impact next?’ has finally been answered affirmatively.
    Indeed, the official tone remains tight as always: the test will be kept secret, and the selected ‘travelers’ must sign strict confidentiality agreements, prohibiting the disclosure of test content through any means (screenshots, live streams, videos, etc.). It seems that miHoYo wants to surprise everyone with a big surprise when the final version is launched!
    For players, the most important thing is the actual experience. ‘Genshin Impact’ is a game renowned for its high-quality art and complex scenes, often referred to as the ‘benchmark for flagship phone performance.’ Whether it can run smoothly on high-quality graphics on HarmonyOS 5 devices is a critical indicator of a device’s gaming performance. Therefore, the extent to which HarmonyOS 5 can improve performance is a focal point of attention for everyone. Can it offer better frame rates, lower power consumption, and faster loading speeds? This not only tests miHoYo’s optimization skills but also the system’s underlying scheduling capabilities. However, given the 21% improvement in handiness of the HarmonyOS 2 version of ‘Arena of Valor,’ it is clear that HarmonyOS 5 has its strengths, giving players confidence.
    Looking at the progress of the HarmonyOS game ecosystem, the recent developments are indeed eye-catching. Games like ‘Arena of Valor’ and ‘Peace Elite’ from the Tencent ecosystem have already been running stably on HarmonyOS 5. Their official versions have performed exceptionally well. Now, with ‘Genshin Impact’ joining the fray, it indicates that the HarmonyOS 5’s ability to adapt to different types of games is maturing at an accelerated pace. From MOBA to shooting games, to open-world RPGs, the playability of games in the HarmonyOS ecosystem is steadily improving, offering players more choices.
    Although the official launch of the HarmonyOS version of ‘Genshin Impact’ may still be some time away, the start of the recruitment test at least proves that everything is moving in the right direction. Those who want to experience the Teyvat continent on the HarmonyOS version should hurry and sign up on miHoYo’s platform!

  • Genshin Impact Sets New Record with $4.1 Billion Revenue Growth, Updates, and Global Success

    The open-world game “Genshin Impact,” a second-life title, has set a new revenue record.
    According to data released by the application store analytics firm Sensor Tower, the mobile game developed by miHoYo, “Genshin Impact,” has now generated over $4.1 billion in total revenue, which is equivalent to over 28 billion RMB.
    Looking back at “Genshin Impact’s” previous achievements, in 2021, the game became the highest-grossing game of its first year, and in 2022, its total revenue successfully ranked among the top three globally, only behind Tencent’s “Honor of Kings” and “PUBG Mobile.”
    It is noteworthy that “Genshin Impact” has been in operation for over two years, yet it has maintained a relatively high revenue growth rate over such a long period in the global gaming market. Compared to similar games, what specific advantages does “Genshin Impact” possess?
    Revenue Increases by Over $1 Billion in Eight Months
    Sensor Tower’s data indicates that China remains the largest market for “Genshin Impact,” with income of about $1.4 billion, accounting for 34.6% of total revenue; Japan is the second-largest market, with $960 million, representing 23.2%. The United States and South Korea follow with 16.4% and 6.1% of revenue respectively, totaling $860 million and $250 million.
    Indeed, in May 2022, the game’s total revenue approached $3 billion. Eight months later, the revenue has increased by another $1 billion, reaching $4.1 billion.
    During these eight months, “Genshin Impact” has undergone six updates, from version 2.6 to 3.3. The 3.0 major version, “Dawn Brought by a Thousand Roses,” was launched on August 24, 2022. Following the 2.0 version’s “Ricefield” map, the game introduced the “Niru” continent, as well as new five-star characters such as Tinari, Naphar, and Nayeles.
    According to Sensor Tower statistics, the global revenue of “Genshin Impact” on the first day of the 3.0 version’s release topped multiple country’s game charts, with iOS mobile revenue exceeding $12 million (approximately 82 million RMB), which is more than three times the second place of Cygames’ “Saber of Honor.”
    In November 2022, the 3.2 version was launched, which opened up the “Grass God” Naphar and popular character Yawning Coyote’s character pool. According to data from the app analysis platform InMobi, within ten days of the 3.2 version’s release, daily revenue showed a steady increase, peaking on November 4th when daily iOS revenue reached approximately $6.3 million (approximately 43 million RMB).
    (Chart: Daily estimated peak revenue of the 3.2 version reached over $6.3 million on November 4th)
    In less than two weeks after the 3.2 version’s launch, “Genshin Impact” generated over 230 million RMB in revenue, setting a new record for the game’s character pool revenue.
    In addition to its high revenue growth rate, “Genshin Impact” has also garnered positive user reviews and external buzz. Currently, on the TapTap gaming community, the game has an overall score of 8.7, with over 410,000 users rating it, of which 200,000 users gave it a five-star rating. In July, “Genshin Impact” released the “Genshin·Tevaotan Chapter” in-between episode PV “Winter Night Fool Play,” with a Bilibili play count exceeding 20.81 million and a YouTube play count of over 13.62 million.
    In December, “Genshin Impact” won the “Voice of the Player” award at the TGA 2022, voted by players based on their preferences.
    In terms of external promotion, “Genshin Impact” has also been active. On one hand

  • Between reluctance and persistence, Feng Jin’s growth is an absurd adventure

    Feng Jin stood on the lonely track, looking at the starry sky in the distance, feeling as if she had become a part of this world, insignificant and inescapable. She knew that her destiny was a journey on this railway – an unforeseeable journey, perhaps to the end, perhaps never to the end. She was not afraid of the darkness ahead, after all, she was used to it. Like all lonely travelers, Feng Jin’s heart had long become numb, no longer afraid of any challenges from fate.

    “Fear crushes flesh and blood”, this sentence is like a sharp blade, cutting through Feng Jin’s past. In this wasteland, every step is full of pain and hardship. Every heartbeat seems to remind her that she has never really found peace. Fear has become her companion and her haunting dream. On this long railway, Feng Jin has never really been freed from fear. She thought she would be trapped in that feeling until she died of old age. But this is not the case. Feng Jin suddenly realized that fear is just a scar that cannot be healed in everyone’s heart, and she has learned to coexist with it.

    She used to think that escaping is the way to solve problems, but Feng Jin now understands that escaping will never make problems disappear. On the contrary, escaping will only make herself a more lonely traveler. She began to think about whether this fear can bring her any answers? She tried to make herself numb, and tried to make herself no longer care about those meaningless pains. But she found that numbness is not a long-term solution. Because behind numbness, there is often a deeper pain, and the abyss of pain often makes people want to give up everything. But Feng Jin did not choose to give up, she did not choose to retreat.

    “Courage tears the chest” – this sentence is a bit ironic. Courage is not innate, but something that people gradually gain through various pressures in life. Feng Jin is not a born hero. She just gradually understands what courage is after being oppressed and beaten again and again. Courage does not come from external motivation, nor is it some kind of fearless determination. It comes from a certain voice deep in her heart, a power that makes people keep going. Every time Feng Jin feels helpless, she always asks herself: “If I don’t persist, what else can I do?” So she keeps walking, walking on the endless railway, towards an unsolvable puzzle.

    “Glory baptizes the body” – if Feng Jin’s soul has a process of cultivation, then her body is the sacrifice in this process of cultivation. Glory is not what she pursues, but inner peace. She doesn’t need to be remembered by the world, nor does she care about the evaluation of the outside world. Glory is just an illusory bubble that will break with a slight poke. The only thing that can really keep her going is her understanding and cognition of herself. She knows that only after experiencing countless hardships can there be real growth, and only after countless falls can she really stand up.

    Feng Jin is like an abandoned orphan, walking alone in this wasteland. She understands that she is not particularly outstanding, nor does she have a prominent background, or even nothing. But the only thing she has is the heart that is unwilling to give up. She doesn’t believe in the good luck that falls from the sky, nor does she believe that she can become strong overnight. What she believes in is a hammer in her hand, hitting the hard rock hard until it finally cracks and reveals a little light.

    “The seeds of thought” and “the sprouts of manas”, these words are like witnesses of Feng Jin’s growth. In the past, she also doubted her future and whether she could really find a place in this world. But she didn’t give up. Because she knew that even if the seeds were not optimistic, as long as it grew tenaciously, it would eventually break through the soil and see the sun. Feng Jin didn’t think too much about the future. She focused more on the present and concentrated all her strength to face the challenges in front of her. She always believed that everything would unfold naturally with the passage of time.

    “Footprints of Destiny” is not just Feng Jin’s personal history, it is more like a chain wrapped around her, reminding her all the time that no matter how far she goes, she can’t get rid of the shackles of fate. Perhaps fate is an absurd thing, full of uncertainty and paradox. You think you have it under control, but it always catches you off guard. Feng Jin has long stopped fighting against fate. She has learned to accept it, accepting all the harm and tests it brings her. Because she knows that fate has no answers, only choices. And her choice is to keep moving forward on this endless railway until she reaches the end.

    “The sound of the same wish” is like an eternal flame in Feng Jin’s heart. Its voice is small, but it will always echo in her life. It tells her that although the world is full of absurdity and injustice, and although everyone is struggling for their own survival, everyone who insists on living is worthy of respect. Feng Jin did not choose to fight against the world, but learned to reconcile with herself in this wasteland.

    Feng Jin’s growth is precisely an absurd but real adventure. She did not usher in a happy ending after some twists and turns like the hero in the fairy tale. All she has is growth itself – the kind of tenacious power in the storm. In this absurd world, she learned how to coexist with fear, courage, glory, and fate, how to accept her imperfect self, and how to stand up again after countless falls.

    And this Star Dome Railway may be a symbol of all the years Feng Jin has gone through. It has neither an end nor a beginning, only endless waiting and crossing.

  • Behind the glitz, we are all quietly waiting for our own warmth and peace

    I have been in this city for a long time, so long that I almost forgot why I came here in the first place. I used to be very young, with some naive and unrealistic dreams, as if everything could become beautiful from this moment. I used to think that life can be planned, love can be found, and even all the suffering and misfortune can fade with the passage of time. However, reality always teaches you a lesson, telling you that all the beliefs and expectations will eventually turn into a breeze and dissipate in the air.

    That day I sat in a cafe with him, the aroma of coffee lingered in the air, and the people around me talked and laughed, as if everything was so natural. However, I could never find a trace of warmth in my heart. He wore a simple white shirt, with clear eyebrows and eyes, and didn’t talk much, but he always had something to say. Such people often make people feel an unconscious sense of dependence. I once thought that such a man might be able to give me a future different from others.

    However, time passed quickly, and I gradually found that he was always late, no one answered the phone, and the agreed things were often changed. He said he was busy, so busy that he had no time to care about anyone, and even too busy to see himself. I understand that in this city, being busy is the norm, and everyone has to deal with pressure from all sides, especially people like him who seem to have achieved some success in their careers. However, behind the busyness is endless emptiness, loneliness that dare not face, and the increasingly unspeakable pain of those emotions hidden deep in the heart.

    One day, I suddenly received a call from him, saying that he had something to do and had to go out of town for a while and might not come back. I sat in front of the window, listening to the cold voice on the other end of the phone, watching the people rushing by on the street, and felt an unspeakable loss in my heart. It was obviously a sunny afternoon, and the sun was pouring in through the glass window, but my heart felt empty, as if all the colors disappeared from my world at that moment. I used to think that this kind of emptiness was only occasional, who knew that it would become the norm in my life.

    I began to become more silent, even a little alienated. Every time I communicate with someone, I say polite greetings, but my eyes are always empty, like an image whose edges have been smoothed by time and environment. I walked on the street, listening to the noisy traffic and seeing people’s hurried steps. Suddenly, I felt that everyone in this city was lonely. No one can really get into another person’s heart. Every relationship is just a self-righteous performance, and in the end, only empty echoes are left.

    Sometimes, I think, if I don’t expect anything anymore, will I no longer feel lost? But I am unwilling to do so. Everyone has a place in their heart that they dare not face, which is the weakest and most vulnerable corner. We often try to cover it up, trying to make it look strong and perfect, and even declare to the outside world that we are mature and rational enough. However, only we know how that fragility is like an invisible thread, quietly pulling our emotions and influencing our lives.

    He left, the person who once brought me warmth and expectations, like a gust of wind, left quietly. I tried to let it go, but I knew I couldn’t do it. Maybe we are just passers-by in each other’s lives after all. Although I have tried to integrate myself into his world and try to understand his busyness and indifference, in the end, I am still powerless to change anything.

    I no longer force anything, and life seems to have returned to peace. Every day, I still live step by step, eating, working, going home, and sleeping, as if everything has returned to the starting point. I began to like this kind of life without waves, at least there is no more annoying concern, at least every night when I go to bed, I will no longer toss and turn thinking about whether he has come back or whether he has missed me. Yes, I will no longer wait. I suddenly realized that perhaps love itself is like a beautiful dream, and each of us meets ourselves in this dream.

    Sometimes, I will stand in front of the window, looking into the distance, and thinking of those days. Those dreams about youth, about the fantasy of love, about the life that I once hoped for, seem to have quietly disappeared in the passage of time. I think that probably everyone’s life cannot escape such a journey: from enthusiasm to indifference, and then to willing cooling.

    Yes, I began to learn to let go and learn to reconcile with myself. It turns out that life does not need too much prosperity and bustle, it only needs a calm heart and inner peace. In this city, although there are still people coming and going and the lights are brilliant, I no longer crave those empty things. I learned to calm myself down, listen to the voice of my heart, understand my loneliness and loss, and learn to reconcile with my past self.

    Perhaps, I will continue to be lonely, continue to walk in this world, and continue to experience the warmth and coldness of love and the ups and downs of life. But I know that no matter what the future holds, I will keep a peaceful heart, live comfortably, and live truthfully. Those expectations in the past are no longer important. What is important is that on this long road, I have learned to live with myself and to find my own warmth and peace.

  • A long reflection on the loneliness and perseverance of players behind the material collection of Mingchao Xiakong

    In the game world, there is a kind of wonderful loneliness, like the shadow cast under the street lamp in the middle of the night, silent but real. The material collection of Xiakong in Mingchao seems boring and tedious, but it is actually a metaphor for the loneliness and perseverance in the hearts of every player. While brushing the low-frequency tide eclipse sail core, you listen to the distant jazz music of Haruki Murakami in the headphones, and your thoughts drift away, as if you are not fighting alone.

    29 low-frequency tide eclipse sail cores, 40 mid-frequency, 52 high-frequency, 61 full-frequency. Those numbers are like a rhythm engraved in time by a certain existence. You repeat the actions of defeating monsters, opening treasure chests, and completing tasks. Time passes little by little, and materials accumulate little by little. Every kill and every acquisition is like a search for small happiness in life. You know how far you have to go, but you are still reluctant to stop.

    The two names of Burning Phosphorus Bone and Golden Fleece are like symbols in dreams. The Burning Phosphorus Bone was obtained from the Sighing Ancient Dragon. The name itself is like an unspeakable memory, burning and vague. It reminds you that all efforts have a price and pain behind them. But the Golden Fleece is soft and warm, like a precious toy in childhood, a comfort. If you can’t buy something, you must find it yourself, or wait patiently for the weekly purchase limit.

    The shackles in the special weapon materials remind me of the feeling of being bound and eager to break free. You upgrade them and transform them, as if you are forging yourself. The name of the shackles may imply bondage, but your heart is silently resisting. The road to growth is never easy, and you use every upgrade to prove your persistence.

    There are many types of crystallized phlogiston, from impurities to high purity, like a metaphor for each stage of life. At the beginning, it was mixed and confused, and gradually purified over time, just like we gradually sorted out our thoughts and learned to see the essence of life. You repeatedly swipe in the dungeon, and time seems to stagnate, but you know that this is a process that must be experienced. Those tired moments, perhaps only you understand.

    The day of iris blooming is particularly special. It comes from defeating the weekly challenge “Wheel of Fate”, a level with a poetic name. You fight alone on that lonely map, racing against time. When you successfully get this material, it’s like a flower blooming in the wilderness, short but extremely beautiful. You know, these beautiful moments are your motivation to keep going.

    The existence of recharge discounts and discount codes is like a bridge between the real world and the virtual world. You use real money to exchange for growth and happiness in the game, and this exchange is sometimes contradictory. You understand your choice, but you also have questions in your heart: what is worth investing in? This state of mind is like the vague sense of reality in Murakami’s writing, real and distant.

    The small prop of stuffed meat tofu is the ingenuity of game design and the sustenance of the player’s heart. It brings efficiency improvement, but also reminds you that the little happiness in life may be these tiny bonuses. The material drop increases by 50% within 30 minutes. The short-term improvement is like the occasional lucky moment in life. Cherish it, but don’t rely on it.

    The growth materials of Mingchao Xiakong are far more complicated than numbers and names. It is the company of the player in loneliness and a symbol of persistence. You keep moving forward in this virtual world, and the accumulation of materials is not only the accumulation of strength, but also the experience of the soul. Each piece of material carries the mark of time and the love you are unwilling to give up.

    Perhaps it is this loneliness and persistence that makes the players and the game resonate deeply. The game is not just entertainment, it has become an extension of real life and an emotional sustenance. You shuttle between one task after another, like the protagonist of the novel, looking for your own answer.

    In the world of Mingchao, Xiakong’s story continues. The story of the player has never stopped. On this lonely and long road, you will find that perhaps the real growth is to learn to keep that gentle and strong heart in endless waiting and collection.

  • The spiritual shackles of modern game design and the suffering of players behind the complex materials of Mingchao Xiakong

    In recent years, a new character, Xiakong, has been added to the Mingchao game. Her development requires a large number of complex materials, including low-frequency tidal eclipse sail cores, medium-frequency tidal eclipse sail cores, high frequencies and full frequencies, which are progressive and the number is astonishing; there are also rare materials such as “burning phosphorus bones” and “golden wool”, which are not only obstacles to the game process, but also a test of the player’s time and endurance. The design of these materials, on the surface, is a test of the player’s patience and operation, but in fact it reveals the spiritual shackles behind modern game design, and it is also a reflection of the spirit of the times and business logic.

    Look at the numbers, 29 low-frequency tidal eclipse sail cores, 40 medium frequencies, 52 high frequencies, 61 full frequencies… This endless accumulation is like modern people being overwhelmed by various life pressures, as if they can never reach their goals and are always chasing but to no avail. The game’s materials are superimposed layer by layer, just like countless invisible rules and desires in reality, binding people in a web of complicated trivial matters, struggling but difficult to escape.

    The strange name “Burning Phosphorus Bone” refers to the precious drop obtained by defeating the powerful boss “Sighing Ancient Dragon”. The boss here is not an ordinary enemy, but a powerful enemy that needs to be conquered with great effort, symbolizing countless hardships and challenges in reality. Players spend a lot of time and energy for this in exchange for the capital of “growth”. However, this growth is not free growth, but growth limited by designed cycles and paths.

    “Golden Fleece” is another symbolic item. Wool was originally a symbol of softness and warmth, but in the game it has become a rare resource that must be purchased in limited quantities from specific copies or stores. The transformation of wool into “golden fleece” implies scarcity and value, and also implies that the player’s choice is limited, and resources are artificially made scarce to stimulate consumption desire. Behind such a design is the double exploitation of players’ time and money by capital.

    The materials for special weapons are called “shackles”. Simple shackles, basic shackles, modified shackles, and special shackles are linked one by one, like the locks of a cage, gradually tightening the player’s freedom. Upgrading special weapons is no longer a simple act of improving strength, but has become a kind of cage construction. With each additional ring, the player’s actions and choices are more tightly bound to the game settings.

    The promotion of recharge systems and discount codes is a direct reflection of the capitalization of modern games. Players are induced to continuously invest real money in exchange for the power and advancement of the virtual world. Games are no longer just entertainment, but a battlefield controlled by capital, and players have become invisible consumers. In the digital game world, real money has become the key to virtual achievements, and this key is designed to be difficult to fully master forever.

    The “Iris Blooming Day” materials in the game need to be obtained by defeating weekly challenges. The challenges themselves are complex and require time and strategy, symbolizing that “opportunities” in reality are often exclusive to a few people. Ordinary players spend a lot of time on this road, but opportunities and results are often difficult to be distributed equally, reflecting the class solidification and resource inequality in real society.

    The prop “Stuffed Meat and Tofu” seems simple, but it is an “accelerator” to speed up the acquisition of materials, which is a metaphor for the cruel logic of “efficiency” in modern life. Players use it to exchange for a short-term efficiency improvement, but they also fall into more urgent competition and consumption. They cannot stop and can only keep moving forward. The rhythm of the game is deliberately accelerated, forming invisible pressure, forcing players to continue to invest time.

    These layers of material requirements and complex settings reflect the situation of modern people being bound by both material and spiritual constraints. Players pursue power and glory in the virtual world, but are restricted by numbers and mechanisms and become gears in the system. Games are no longer pure entertainment, but have become invisible labor fields. Players’ efforts are constantly squeezed, but they are rarely free and relaxed.

    The material design of Mingchao Xiakong is a microcosm of the capital logic and the spirit of the times of modern games. It reflects the true portrayal of people struggling in anxiety and competition, and also reminds us to be wary of the spiritual shackles in the game. Players should not just mechanically pursue digital growth, but should protect themselves and stay clear between virtual and reality.

    May we be able to see through the chains behind this gorgeous appearance and find our own freedom and happiness, rather than becoming the driven ones designed by capital. The Mingchao Xiakong Road is ultimately a metaphorical road of modern spirit.