Dear travelers, today I will tell you the latest news about Genshin Impact. For those who are looking forward to it, don’t forget to pay attention! First of all, the preview information of Genshin Impact 5.8 has been confirmed to be broadcast live at 8 pm on the 18th of this month. It is expected that on the 16th, everyone will be able to see the preview preview. This preview has a lot of information and is rich in information, which deserves your close attention.
In summary, the battle for the heart of the God of Fire, the summer activity, the new map of the sea of ????silence, and the story line of Nata will come to an end, and the prologue PV of Nordkalai will also be unveiled, the legendary role of Inef, the mystery of Bennett’s life experience, Ye Lan’s Bennett costume, and the new character silhouettes of Nordkalai, as well as the fragments of Lian Ge, Yi Kui, and the moon god, etc., all these wonderful contents will be presented one by one in this preview.
Regarding the suggestions for extracting from the 5.8 card pool, I suggest that you give priority to Granny, followed by Chaska. As for the new character Inef, although there is no special feeling about the new reaction, considering the teammates of the male C of Lei and Cyno three times, she still has to appear as a supporting role at this stage. However, it seems to have become the norm that miHoYo always gives the female sub-C a useless quota at the end of the version.
In addition, regarding the 6.0 version of Nordkalai, the list of satellite characters has been determined, among which the water-based big C girl will enter the pool in the upper half of 6.3, and the lower half is this year’s Lantern Festival new 5-star, which is rumored to be a white horse fairy in the shape of an adult woman. And some players released the standing picture of this new Liyue character on the forum. Although the appearance is quite high, it is said to be a secondary creation of the player. Everyone just needs to appreciate it and don’t take it seriously.
Finally, the promotional picture of the linkage between Genshin Impact and SecretLab has been announced. The company of this linkage is a supplier of e-sports chairs focusing on various game e-sports projects. The peripherals of this linkage are mainly e-sports chairs, lifting tables and keyboard peripherals. It has to be said that Ningguang’s design is very beautiful, and the white and gold color scheme makes people feel rich, as if they can become Tianquan by sitting on it. However, this co-branded chair costs as much as 6,320 yuan. Although you can’t buy it or afford it, such high-end peripherals are really hard to put down.
Finally, the several emoticons of this collaboration are also very cute. Interested travelers may wish to pay attention to the latest news to avoid missing any information.
Blog
-
Treabar-Genshin Impact 5.8 preview content summary! Liyue 6.3 new 5-star character Ningguang and Xiao linkage revealed
-
Treabar’s animation initiative for the game "Genshin Impact" has been launched. How much potential does the IP have?
Recently, the project team of miHoYo’s “Genshin Impact” announced that they have officially commenced a joint animation project with the renowned Japanese animation production company Ufotable (Dishonored Table). This marks the launch of an animated version of “Genshin Impact” as the game nears two years since its release. Ufotable has produced numerous acclaimed works such as “Demon Slayer: Kimetsu no Yaiba.” The relevant official stated that the “Genshin Impact” animation project will maintain the game’s high-quality content as a consistent standard, and the team is diligently working on the production.
In the special episode of the game’s new version preview, “Genshin Impact” revealed the concept video for the animation project. The video has garnered over 4 million views on Bilibili. During a game music forum in December 2021, miHoYo’s music director Cai Jinhan mentioned, “miHoYo has never discussed its budget, as we always add more to it.” According to Sensor Tower’s latest report, “Genshin Impact” has generated over $3 billion in revenue from Google Play and App Store.
Can the income from “Genshin Impact” support the significant investment required for future animation production and release? Taking the successful “League of Legends: Arcane” as an example, Riot Games spent six years from the project’s inception in 2015 to its release in 2021, investing heavily in human resources, materials, and finances. In October 2021, Riot Games spent $14.1 million on advertising to promote the “Arcane” series. This figure does not include the production costs.
However, “Arcane” was a successful attempt for Riot Games. In its debut month, the series achieved the highest global ranking on Netflix, and it topped the global chart in 52 countries and regions for three consecutive weeks. The series garnered a rare 100% positive rating on Rotten Tomatoes. After airing in China, the animated content from “Arcane” frequently appeared on Weibo’s热搜榜 (Weibo’s Hot Search List), and many players praised it as the “peak of game-to-anime adaptations.” This also helped to introduce “League of Legends” to a broader audience.
Liao Xuhua believes that compared to action games, RPG games like “Genshin Impact” have a stronger narrative and a better foundation for developing IP content, offering more potential for adaptation. This time, “Genshin Impact” will not be produced by miHoYo itself but in collaboration with Ufotable. Liao Xuhua, speaking to Caixin Global, stated that miHoYo is a game company, and although there is some overlap between games and animation, they are fundamentally different production lines. Not only miHoYo, but most Chinese game companies also outsource their animation production to professional animation studios. He believes that miHoYo values Ufotable’s production capabilities.
Ufotable is a well-known company for producing high-quality anime. Its animated films, such as “Demon Slayer: Kimetsu no Yaiba: Infinity Train” in 2020, grossed over $500 million worldwide and topped the box office that year. Apart from “Demon Slayer,” Ufotable is also known for its works “Fate/Zero,” “Fate/stay night: Unlimited Blade Works,” and “The Rose of Versailles: The X.”
“There’s no denying that the artwork is excellent when Ufotable gets involved,” a player commented under the Bilibili concept video.
Everything is geared towards the IP. “Genshin Impact” animation aims to enrich the IP’s depth and influence. As long as the IP continues to thrive, there are still many ways to generate revenue. Since its launch on September 28, 2020, “Genshin Impact” has already become one of the most successful mobile games in the history of doujinshi (二次元, literally “double-dimensional”), with significant IP influence. In China, “Genshin Impact” has over 6 million followers on Weibo and over 13 million on Bilibili. In the international market, the number of fans on YouTube has surpassed 5 million, with video views reaching up to -
Treabar – Original Spirits 5.8 Teaser Unveiled! Enhancements for Old Characters Will Be Introduced in 6.0 Version, and a New Mechanic Will Be Updated for the Water Goddess Noiva in 6.3 Version.
Hello, fellow travelers. There is still some time until May 18th, but the preview trailer for the May 8th event has already been leaked on the internet. Just like what we unpacked before, on May 8th, in addition to the new character Inevis, Sistah Laanee will be on the mid-campaign re-release, while Xhaskka and Maranee will be on the latter half. As for the most frequently asked question from many players about the draw, the suggestion is to prioritize replenishing Sistah Laanee for players with Fire God. The new character Inevis mainly focuses on the new reactions, which is to support the male Thunder C from version 6.0, and players interested in new reactions can consider obtaining one. Those who are not interested can skip this.
Meanwhile, there is good news about the card pool arrangements for versions 6.0 to 6.3! For the 6.0 mid-campaign, the Male Electro-Conversion C will be a Lighthearted character, with Zhongli as a backup. The Female Crystalization C will be a Rock character for the latter half, with Nyx Lan as a backup. The new character for 6.1 will be the Shopkeeper from the Secret Museum, who will have a similar role to Aiko, a versatile and supportive fire character. The Grass God and the fourth cycle of the Umbral Pool will be activated in this version. The male Evaporation C, Durin, will make a smooth debut, with the character’s model officially announced, which is very cute.
For the major update in version 6.3, a Water C character will debut in the mid-campaign, with Cocola being heavily promoted in promotional animations. The story will mainly focus on the character’s ascension into divinity, with the help of servants and a doctor who wants to seize the power of the moon to become a transcendent. The story is expected to have high anticipation. For the Sea Lantern Festival version, a Wind C support character, “White Horse Immortal,” will be introduced. Notably, the last two re-collections in version 6.3 will be given to Water God Vivi and Navelet, who received the Sea Lantern Festival skin.
In summary, the card pool for this version, which features a girl, a new five-star character from Liyue, Water God Vivi, and Navelet, as well as the Sea Lantern Festival skin, is likely to have very high turnover rates.
Major updates to the 6.0 version, with the strengthening of veteran characters finally on the agenda! According to the latest news, in the 6.0 anniversary version, the strengthening plans for several veteran characters will be announced! Currently, neighboring Zero and the Abyssal Rail have already strengthened their veteran characters. In the original game, since the Natura version launched, the Abyss has been rapidly expanding, and some veteran characters can only be used as warehouse managers. Strengthening veteran characters can also allow kitchen players to improve their character ascensions, making it the perfect time to announce the 6.0 anniversary version, which is also the best time to attract new players and promote the game.
However, who will be the first batch on the list? Alas, Aetheros is definitely on the list. In any case, I will update you as soon as I have the latest information. Players interested can keep an eye on this for the latest updates! -
Treabar – Attention original game players of Genshin Impact! We are currently recruiting for a Harmony OS beta test.
The testing recruitment for the HarmonyOS version of ‘Genshin Impact’ has eased the concerns of countless ‘travelers’ who have been anxiously awaiting its launch. In the morning, the 1st Customer Service Maiden of miHoYo announced the start of a player recruitment for the HarmonyOS test version of ‘Genshin Impact’. For many ‘travelers’ with HarmonyOS 5 devices who are deeply attached to the world of Teyvat, this is undoubtedly a highly exciting news. Since the launch of HarmonyOS’s game ecosystem, numerous popular games have been successfully adapted and launched on the official server. They are all very envious. Now, the question of ‘Will it be Genshin Impact next?’ has finally been answered affirmatively.
Indeed, the official tone remains tight as always: the test will be kept secret, and the selected ‘travelers’ must sign strict confidentiality agreements, prohibiting the disclosure of test content through any means (screenshots, live streams, videos, etc.). It seems that miHoYo wants to surprise everyone with a big surprise when the final version is launched!
For players, the most important thing is the actual experience. ‘Genshin Impact’ is a game renowned for its high-quality art and complex scenes, often referred to as the ‘benchmark for flagship phone performance.’ Whether it can run smoothly on high-quality graphics on HarmonyOS 5 devices is a critical indicator of a device’s gaming performance. Therefore, the extent to which HarmonyOS 5 can improve performance is a focal point of attention for everyone. Can it offer better frame rates, lower power consumption, and faster loading speeds? This not only tests miHoYo’s optimization skills but also the system’s underlying scheduling capabilities. However, given the 21% improvement in handiness of the HarmonyOS 2 version of ‘Arena of Valor,’ it is clear that HarmonyOS 5 has its strengths, giving players confidence.
Looking at the progress of the HarmonyOS game ecosystem, the recent developments are indeed eye-catching. Games like ‘Arena of Valor’ and ‘Peace Elite’ from the Tencent ecosystem have already been running stably on HarmonyOS 5. Their official versions have performed exceptionally well. Now, with ‘Genshin Impact’ joining the fray, it indicates that the HarmonyOS 5’s ability to adapt to different types of games is maturing at an accelerated pace. From MOBA to shooting games, to open-world RPGs, the playability of games in the HarmonyOS ecosystem is steadily improving, offering players more choices.
Although the official launch of the HarmonyOS version of ‘Genshin Impact’ may still be some time away, the start of the recruitment test at least proves that everything is moving in the right direction. Those who want to experience the Teyvat continent on the HarmonyOS version should hurry and sign up on miHoYo’s platform! -
The case involving the information of the Treabar character from the game "Genshin Impact" being leaked and leading to a lawsuit has been ordered by the court to immediately stop the dissemination.
Title: Unofficial Game Versions Leaked Before Launch, MiHoYo Seeks Interlocutory Injunction
Recently, screenshots from the internal test versions of “Genshin Impact” and “Blasphemous: Star Rail” have spread on social media, sparking heated discussions among players. Are these screenshots official trailers or the result of intentional leaks? In response, game developer MiHoYo has filed a motion for interlocutory injunction with the Shanghai Xuhui Intermediate People’s Court, requesting the court to prohibit the unauthorized dissemination of unpublicized versions of the games.
MiHoYo claims that the dynamic scenes featuring its characters, actions, and skill effects in the games constitute “audiovisual works” under the Copyright Law of the People’s Republic of China. The company asserts that it holds the copyright for these elements. However, MiHoYo discovered that game streamer Wu Moumou was regularly and specifically broadcasting these unpublicized versions of the games on his Douyin account. The videos were posted during the testing period, with the highest views reaching 3.96 million and 1.385 million, respectively. MiHoYo argues that Wu Moumou’s actions not only infringe upon the company’s copyright but also violate industry norms, disrupting the game’s operations and promotional rhythm and damaging the company’s legitimate rights and interests, thereby constituting unfair competition.
Upon receiving the application, the Shanghai Xuhui Intermediate People’s Court convened an expedited hearing and, after a thorough review, legally ruled that Wu Moumou must immediately cease disseminating the unpublicized versions of the games. The order was immediately effective upon issuance.
In its deliberation, the Shanghai Xuhui Intermediate People’s Court relied on the “Provisions on the Review of Intellectual Property Dispute Interlocutory Injunction Cases” to conduct a focused examination of the applicant’s request. The court found that game streamer Wu Moumou had been regularly broadcasting dynamic game scenes of “Genshin Impact” and “Blasphemous: Star Rail” on Douyin during the testing period. These scenes contained characters, weapons, monsters, maps, storylines, gameplay, and activity tasks that MiHoYo had not yet made public. Both games were highly popular and had significant commercial value. If Wu Moumou’s actions were not immediately halted, it would significantly impact MiHoYo’s operational strategies, and his continued dissemination of unpublicized versions of the games could further expand the infringement. Therefore, the court deemed it necessary to take immediate action to prevent irreparable losses.
In conclusion, the Shanghai Xuhui Intermediate People’s Court ruled that Wu Moumou must immediately cease disseminating the unpublicized versions of the games. -
Learn about Genshin Impact in three minutes
“Genshin Impact” is an open world adventure game developed and published by Shanghai Mihoyo Network Technology Co., Ltd. It was officially launched at the end of January 2017, the initial test kicked off on June 21, 2019, the second test started on March 19, 2020, the departure test started on June 11, 2020, the PC version of the technical open test started on September 15, and finally officially launched on September 28, 2020. In terms of data, under the same official server, the account data between iOS, PC, and Android platforms are interoperable, and players can use the same account to switch between different devices.
The game takes place in a fantasy world called “Teyvat Continent”, where the power of seven elements is nurtured, and the people chosen by God are given the “Eye of God” to guide the power of the elements. Players will play a mysterious role, embark on a free journey, meet companions with different personalities and unique abilities, challenge powerful enemies together, find lost relatives, and gradually uncover the truth of “Genshin Impact”.
On the “Teyvat Continent”, ancient stories and disasters once plunged the world into chaos, but now, the disasters have stopped, and peace has not yet arrived. As the protagonist of the story, you drifted from outside the world and landed here. In the vast world, you can travel freely, meet new friends, and explore the seven gods who control the earthly elements until you reunite with your separated blood relatives.
There are many controllable characters in the game. You can choose your gender at the beginning, and the gender of the character is fixed in the future. Characters other than travelers can be obtained through plots, wishes, and activities. For example, Amber is the first character in the game that players can activate through the plot except the protagonist. Most characters need to be obtained through wishes. The wishes are divided into two types: permanent and active. The wishes need to consume the fate of encounter or entanglement.
“Genshin Impact” is an open world adventure game. Players can control characters to use two types of equipment: one is weapons, which are equipped with corresponding weapons according to the character’s attack method; the other is holy relics, which are equipped on the character and can obtain additional attributes after forming a suit. Consumables in the game include currency, materials, and dishes. Currency can be obtained by opening treasure chests, secret realm clearance rewards, completing tasks, offering to idols, and killing wild monsters; materials mostly come from treasure chests and mining; dishes require consumable materials to be made according to recipes.
Game achievements:
On October 29, 2020, Sensor Tower released data showing that the global estimated revenue of “Genshin Impact” in the first month of its launch was as high as US$245 million (about RMB 1.6 billion), ranking first in the global mobile game revenue list, but this figure does not include revenue from third-party Android markets in China and other regions.
On November 13, 2020, Sensor Tower released its latest report, showing that “Genshin Impact” had a revenue of US$239 million on the global App Store and Google Play, ranking first on the global mobile game best-selling list, of which China’s revenue accounted for 31%.
On April 13, 2021, Sensor Tower data showed that the overseas revenue of “Genshin Impact” on mobile terminals was nearly US$116 million.
In 2022, Sensor Tower data showed that the revenue of “Genshin Impact” in the Japanese market exceeded that of China many times. In November and December 2020, the revenue share of “Genshin Impact” in the Japanese market reached 25.7% and 30.3% respectively.
In August 2022, Twitter released the “Game Overseas White Paper”, and “Genshin Impact” was one of the top 10 games most mentioned on Twitter in 2021.
On January 28, 2023, Sensor Tower released the 2022 China Mobile Game Overseas Annual Review, and “Genshin Impact” won the overseas revenue championship. In February, Sensor Tower data showed that the mobile terminal revenue of “Genshin Impact” reached 186 million US dollars, ranking second on the list.
Game evaluation:
“Genshin Impact” allows players to experience a visual feast with its rich game content and exquisite pictures. Whether it is looking for ingredients, exploring mountains, or cooperating with other players to fight powerful BOSS, every inch of space on the continent is carefully carved, making players feel that the trip is worthwhile. The game’s combat system is impressive, and the exploration and beautiful world also bring endless surprises to players. Although there are some card-drawing micro-transaction models, “Original God” is excellent. -
Genshin Impact Sets New Record with $4.1 Billion Revenue Growth, Updates, and Global Success
The open-world game “Genshin Impact,” a second-life title, has set a new revenue record.
According to data released by the application store analytics firm Sensor Tower, the mobile game developed by miHoYo, “Genshin Impact,” has now generated over $4.1 billion in total revenue, which is equivalent to over 28 billion RMB.
Looking back at “Genshin Impact’s” previous achievements, in 2021, the game became the highest-grossing game of its first year, and in 2022, its total revenue successfully ranked among the top three globally, only behind Tencent’s “Honor of Kings” and “PUBG Mobile.”
It is noteworthy that “Genshin Impact” has been in operation for over two years, yet it has maintained a relatively high revenue growth rate over such a long period in the global gaming market. Compared to similar games, what specific advantages does “Genshin Impact” possess?
Revenue Increases by Over $1 Billion in Eight Months
Sensor Tower’s data indicates that China remains the largest market for “Genshin Impact,” with income of about $1.4 billion, accounting for 34.6% of total revenue; Japan is the second-largest market, with $960 million, representing 23.2%. The United States and South Korea follow with 16.4% and 6.1% of revenue respectively, totaling $860 million and $250 million.
Indeed, in May 2022, the game’s total revenue approached $3 billion. Eight months later, the revenue has increased by another $1 billion, reaching $4.1 billion.
During these eight months, “Genshin Impact” has undergone six updates, from version 2.6 to 3.3. The 3.0 major version, “Dawn Brought by a Thousand Roses,” was launched on August 24, 2022. Following the 2.0 version’s “Ricefield” map, the game introduced the “Niru” continent, as well as new five-star characters such as Tinari, Naphar, and Nayeles.
According to Sensor Tower statistics, the global revenue of “Genshin Impact” on the first day of the 3.0 version’s release topped multiple country’s game charts, with iOS mobile revenue exceeding $12 million (approximately 82 million RMB), which is more than three times the second place of Cygames’ “Saber of Honor.”
In November 2022, the 3.2 version was launched, which opened up the “Grass God” Naphar and popular character Yawning Coyote’s character pool. According to data from the app analysis platform InMobi, within ten days of the 3.2 version’s release, daily revenue showed a steady increase, peaking on November 4th when daily iOS revenue reached approximately $6.3 million (approximately 43 million RMB).
(Chart: Daily estimated peak revenue of the 3.2 version reached over $6.3 million on November 4th)
In less than two weeks after the 3.2 version’s launch, “Genshin Impact” generated over 230 million RMB in revenue, setting a new record for the game’s character pool revenue.
In addition to its high revenue growth rate, “Genshin Impact” has also garnered positive user reviews and external buzz. Currently, on the TapTap gaming community, the game has an overall score of 8.7, with over 410,000 users rating it, of which 200,000 users gave it a five-star rating. In July, “Genshin Impact” released the “Genshin·Tevaotan Chapter” in-between episode PV “Winter Night Fool Play,” with a Bilibili play count exceeding 20.81 million and a YouTube play count of over 13.62 million.
In December, “Genshin Impact” won the “Voice of the Player” award at the TGA 2022, voted by players based on their preferences.
In terms of external promotion, “Genshin Impact” has also been active. On one hand -
Genshin Impact 4.1 ‘Morning Star in the Depths’ Update and Compensation Details
Dear Traveler,
The following is the update and compensation content for the 4.1 version — “Morning Star in the Depths.”
〓Compensation Content〓
Server Maintenance Compensation: 300 Primals (60 Primals per hour during server maintenance)
Problem Fix Compensation: 300 Primals (Please refer to the corresponding compensation email for details)
〓Compensation Scope〓
Server Maintenance Compensation: Travelers who were at Adventure Rank 5 or above before 06:00 AM on 2023/09/27.
The compensation period ends before the 4.1 version is concluded.
Problem Fix Compensation: Travelers who were at Adventure Rank 5 or above before 06:00 AM on 2023/09/27.
Travelers are required to log in by 06:00 AM on 2023/09/30 to claim their compensation via game mail. The compensation will be sent to players by game mail within 5 hours after the maintenance, with a validity period of 30 days. Please claim the attachments promptly.
〓Update Time〓
Maintenance begins at 06:00 AM on 2023/09/27, with an expected completion time of 5 hours.
〓Client Update Method〓
PC: Close the current game, then restart the launcher and click on the update option.
iOS: Enter the App Store, then click on the update option.
Android: Once inside the game, follow the in-game pop-up instructions to complete the update.
PS5 or PS4: Open the system interface, select “Genshin Impact,” press the OPTIONS button on the controller, and select “Update.”
If you encounter any installation issues, please contact customer service, and we will assist you in resolving them.
〓Update Content〓
I. New Region
The “Valoran” region has opened with the “Lirifire District” and “Valoran Energy Engineering Science Institute District.”
◆New Districts: In the 4.1 version, the Valoran region will open the “Valoran Court District” and “Valoran Energy Engineering Science Institute District.”
※After completing the Mythic Mission Chapter 3 “The Dragon and the Song of Freedom,” the north side of the Valoran Court District will automatically unlock a teleportation anchor point (travellers who completed related Mythic Missions before the update will also unlock this anchor point). When the anchor point is unlocked, players will receive a reward of Primals for unlocking it; if the anchor point is already unlocked, no new anchor points will be unlocked.
The Valoran region will also have new daily quests.
◆New Daily Quests: The new daily quests will be activated after completing the World Quest “Valoran Academy Chronicle.”
Additionally, the Valoran region will have new fishing spots and the “Suryou Yubisaki” layout.
II. New Character
“Apocalyptic Melody · Navelle (Water)” (★5)
◆Water
◆Weapon: Staff
◆The highest judge of Valoran, renowned for her incorruptible “Innocence and Justice.”
◆Navelle’s Heavy Strike can be charged. During the charging process, she can move and change her direction while absorbing a certain range of “Source Water Drops.” Each absorbed Source Water Drop will speed up the charging process and restore Navelle’s HP. If the charging is completed, she will perform a Heavy Strike and Fair Judgment, dealing water-elemental area damage to enemies in front of her in a straight line. If her HP is above 50%, the Fair Judgment will consume her HP, increasing the damage dealt.
◆Elemental Skill “Teardrops, I Will Repay”
◆Descend a surging waterfall, dealing water-elemental area damage to enemies, and generating a certain number of Source Water Drops upon hitting them.
◆Elemental Burst “Tides, I Have Returned”
◆Release a wave of骇waves, dealing water-elemental area damage to enemies and generating a certain number of Source Water Drops.
“Ghost of the Messenger · Leosli (Ice)” (★5)
◆Eye of the Gods: Ice
◆Weapon: Staff
◆The Duke of Melo Petropoulos, the lord hidden beneath the dark ocean.
◆Elemental Skill “Frost Tooth -
All Monopoly Go Dice links (December 2024)
Gfinityesports.com started as a community platform for competitive gamers to engage, play & compete with like-minded people. The site moved into producing content for these communities in 2019. All our editors & writers are passionate gamers with 1000's of hours of play time in their favourite titles. All content is written & edited by staff who have played & researched the games.
-
Crossing the flames of war and loneliness – a profound dialogue between Ju Fufu and his inner world
Ju Fufu, the name in this virtual world, carries a power of ice and fire, as if she is a hero who has walked out of countless lonely corners. She is not the kind of character that is full of legends from the beginning, but a warrior who has been constantly honed from the ordinary. Every swing of the spatula, every charge like breaking rocks, is full of unspoken pain and struggle in her heart.
Her strength does not come from powerful equipment and magical skills, but a power that can almost touch the depths of her soul – that is the experience accumulated through lonely battles, and it is a kind of inner breath she found in the smoke-filled wars. For her, fighting is far more than just destroying the enemy, but also a way to find herself. Behind every painful blow is the process of her dialogue with herself. The heat of the battle has become the warmth of her inner loneliness, and her every move tells herself: Even if she is covered with wounds, the fire in her heart will never go out.
The encounter between loss and tenacity
Ju Fufu’s relationship with fighting is not always the same. She used to be a character full of doubts and confusion. At first, she just mechanically swung the “popcorn pot” in the endless battle, as if seeking a faint light in the endless dark night. Every attack of hers seemed to break through some kind of spiritual bondage, and every wave of skills she used was a struggle between her and herself.However, she did not give up because of this. On the contrary, every failure and loss became her ever-stronger motivation. She began to understand that fighting is not just about winning, but about finding the true value of oneself through every battle with one’s own heart. In her eyes, war has become a digging into the depths of her soul. Only by constantly breaking through herself can she truly achieve transcendence.
Her dodge skills are not out of fear, but a calm response. Every time, she quickly turned sideways and jumped lightly in front of the enemy’s attack, as if she had already foreseen the enemy’s movements. At that moment, she was not escaping, but looking for a better opportunity to fight. Dodge became a tactical counterattack after her careful consideration. Each of her movements is full of precision and calmness, as if she is a wise man tempered in the flames of war, possessing a combat perception beyond ordinary people.
Mutual support in linkage and support
Although the battle sometimes seems lonely and long, Ju Fufu knows that unity and trust are the power for her to go further. In every battle, she knows the limitations of fighting alone. Only by fighting side by side with teammates can she really sharpen herself into a sharp blade. Therefore, her support skills have become a vital part of the battle. Every time she supports, she is not only giving strength to teammates, but more importantly, injecting herself with an indescribable warmth.In the linkage skills with teammates, Ju Fufu feels another charm of the battle. She is no longer alone, because she knows that at the moment she wields the “popcorn pot”, her teammates are also fighting for her. This interdependent relationship makes each of her skills full of another power, which is the spiritual power beyond flesh and blood. The activation of the linkage skills is not just the superposition of skills, it is also a silent promise: on this battlefield, we support each other and support each other.
Her collaboration with her teammates is like an interwoven movement, and every time she releases a skill, she is playing a rhythm for a common goal. It is because of this trust that Ju Fufu can find her own position in every moment of the battle. She knows that being strong alone may only be temporary, but the power built with teammates can overcome all difficulties and obstacles.
Heat in battle, sublimation of the soul
Ju Fufu’s battle path is full of profound dialogues between her and heat. Heat is not only a part of her skills, but also a symbol of a state of mind. When her “popcorn pot” continues to accumulate heat, every time she attacks, she carries a power that can almost burn everything around. This heat has become a symbol of the strong desire and fighting spirit in her heart. Every time she mobilizes the heat, it seems to be a self-transcendence of her inner self, and her attacks become more hot and fierce.However, this heat is not simply violence, it contains Ju Fufu’s deep understanding of her heart. She understands that only when the fire in her heart becomes more vigorous can she truly become powerful. Every battle is a process of her constantly stimulating her inner heat, and this process is actually a process of her finding and discovering herself. Through challenges again and again, she found the meaning of fighting and the value of her existence.
In each core skill, Ju Fufu seemed to break through her self-imposed limitations, and her attacks became more accurate and more destructive. When the heat accumulated to the limit, she was no longer just a character, but a force that could not be ignored on the battlefield. Her “popcorn pot” became the ultimate symbol of the battle, which represented not only a breakthrough in skills, but also the sublimation of her inner strength. Every time a core skill burst out, it seemed as if she released her inner heat to the extreme, and at that moment, the world seemed to be shaken.
The inner flame is still burning
Ju Fufu’s story is not just a battle story, it is also a spiritual journey about growth, loneliness and transcendence. In this battle intertwined with heat and calmness, she found her own path and a way to reconcile with herself. She did not know how to dance with heat from the beginning, nor could she stay awake in the chaotic battle from the beginning. But through countless challenges, she learned how to draw strength from battles, how to get up from failure, and how to find her own value in adversity.Behind every defeat of the enemy, she is experiencing an inner dialogue, and every progress she makes is the result of this dialogue. The existence of Ju Fufu is not only a warrior in the virtual world, but also a symbol of everyone who struggles and seeks meaning in adversity. She tells us that true strength does not come from external praise, but from the never-extinguished flame deep in the heart.
Her passion is always burning.