Tag: Mobile Legends: Bang Bang

  • Detailed explanation of Phoebe, the guardian of the moon phase strategy and lineup guide

    Detailed explanation of Phoebe, the guardian of the moon phase: strategy and lineup guide
    On this battlefield shrouded in moonlight, a new guardian of light has quietly arrived. Phoebe, the resonator from Mingchao, has ignited the enthusiasm of countless players with her unique continuous damage mechanism. Now, let us walk into this dancer between light and shadow and unlock her full potential.
    Phoebe’s dual form is like the moon’s yin and yang, alternating between absolution and confession. When absolution, she transforms into the incarnation of justice, wielding the blade of light and tearing through the enemy’s defenses; and when confessing, she is like a messenger of light, eroding the enemy’s mind with a weak glow. This dual attribute allows her to find the perfect balance between output and control, becoming an indispensable member of the team.
    1. Skill priority: Whisper of the moon phase
    In Phoebe’s skill tree, we should prioritize those skills that can maximize her output and control capabilities. Resonance circuit, as the source of her power, should be given the highest priority, followed by resonance liberation. These two are the key to her playing a core role. Resonance skills, normal attacks and variation skills are used as auxiliary skills, and they are gradually improved with the rhythm of the battle.
    2. Weapon selection: magical weapons
    As a main C output, Phoebe has very strict requirements for weapons. She needs artifacts that can maximize her damage output. The following weapons can be called her right-hand men:

    Harmony Echo
    This legendary weapon, like a combination of moonlight and morning dew, has a basic attack power of up to 500 and a critical hit chance of 36%. Its weapon effect is even more amazing: the attack is increased by 12%, and for enemies that have been affected by the light noise effect, Phoebe’s normal attack and heavy attack damage bonus can be increased to 14%, which can be stacked up to 3 layers and last for 6 seconds. When casting the extended skill, it can cause the enemy to receive 30% additional damage. This is undoubtedly the most ideal instrument for Phoebe.

    String Puppet
    This mysterious string instrument also has a basic attack power of 500 and a critical hit chance of 36%. Its unique effect is: when causing resonance skill damage, its own attack power increases by 12%, which can be stacked 2 times and the effect lasts for 5 seconds. When Phoebe is not on the field, this effect can be increased by an additional 12%, allowing her output ability to last longer.

    Qiongzhi Bingxiao
    This crystal clear weapon has a basic attack power of 500 and a critical damage of up to 72%. Its effect is a perfect match with Phoebe’s skills: when casting a resonance skill, it gains a 12% bonus to normal attack damage, which can be stacked 3 times and lasts for 6 seconds. When the effect accumulates to 3 layers, the bonus to normal attack damage when Phoebe is not on the field can be increased to 52%, which lasts for 27 seconds. This is undoubtedly a perfect choice for scenes where she needs to output off the field.

    Yilan Fulu
    This weapon resonates with the moon phase, with a basic attack power of 500 and an attack power of 54. Its effect is: the resonance efficiency is increased by 12.8%, and when causing normal attack damage, the bonus to normal attack damage is increased by 3.2%, which can be stacked 5 times and lasts for 8 seconds, and is triggered every 0.5 seconds. This makes Phoebe’s output rhythm more delicate and lasting.

    3. Sound Corpse Selection: Moon Outfit
    Phoebe’s sound corpse selection also needs to be perfectly matched with her skill mechanism. The Eternal Light Set is the best choice, followed by the Floating Star Darkness Removal Set. Novice players can also choose two sets

  • Genshin Impact Sets New Record with $4.1 Billion Revenue Growth, Updates, and Global Success

    The open-world game “Genshin Impact,” a second-life title, has set a new revenue record.
    According to data released by the application store analytics firm Sensor Tower, the mobile game developed by miHoYo, “Genshin Impact,” has now generated over $4.1 billion in total revenue, which is equivalent to over 28 billion RMB.
    Looking back at “Genshin Impact’s” previous achievements, in 2021, the game became the highest-grossing game of its first year, and in 2022, its total revenue successfully ranked among the top three globally, only behind Tencent’s “Honor of Kings” and “PUBG Mobile.”
    It is noteworthy that “Genshin Impact” has been in operation for over two years, yet it has maintained a relatively high revenue growth rate over such a long period in the global gaming market. Compared to similar games, what specific advantages does “Genshin Impact” possess?
    Revenue Increases by Over $1 Billion in Eight Months
    Sensor Tower’s data indicates that China remains the largest market for “Genshin Impact,” with income of about $1.4 billion, accounting for 34.6% of total revenue; Japan is the second-largest market, with $960 million, representing 23.2%. The United States and South Korea follow with 16.4% and 6.1% of revenue respectively, totaling $860 million and $250 million.
    Indeed, in May 2022, the game’s total revenue approached $3 billion. Eight months later, the revenue has increased by another $1 billion, reaching $4.1 billion.
    During these eight months, “Genshin Impact” has undergone six updates, from version 2.6 to 3.3. The 3.0 major version, “Dawn Brought by a Thousand Roses,” was launched on August 24, 2022. Following the 2.0 version’s “Ricefield” map, the game introduced the “Niru” continent, as well as new five-star characters such as Tinari, Naphar, and Nayeles.
    According to Sensor Tower statistics, the global revenue of “Genshin Impact” on the first day of the 3.0 version’s release topped multiple country’s game charts, with iOS mobile revenue exceeding $12 million (approximately 82 million RMB), which is more than three times the second place of Cygames’ “Saber of Honor.”
    In November 2022, the 3.2 version was launched, which opened up the “Grass God” Naphar and popular character Yawning Coyote’s character pool. According to data from the app analysis platform InMobi, within ten days of the 3.2 version’s release, daily revenue showed a steady increase, peaking on November 4th when daily iOS revenue reached approximately $6.3 million (approximately 43 million RMB).
    (Chart: Daily estimated peak revenue of the 3.2 version reached over $6.3 million on November 4th)
    In less than two weeks after the 3.2 version’s launch, “Genshin Impact” generated over 230 million RMB in revenue, setting a new record for the game’s character pool revenue.
    In addition to its high revenue growth rate, “Genshin Impact” has also garnered positive user reviews and external buzz. Currently, on the TapTap gaming community, the game has an overall score of 8.7, with over 410,000 users rating it, of which 200,000 users gave it a five-star rating. In July, “Genshin Impact” released the “Genshin·Tevaotan Chapter” in-between episode PV “Winter Night Fool Play,” with a Bilibili play count exceeding 20.81 million and a YouTube play count of over 13.62 million.
    In December, “Genshin Impact” won the “Voice of the Player” award at the TGA 2022, voted by players based on their preferences.
    In terms of external promotion, “Genshin Impact” has also been active. On one hand

  • From the complexity of Mingchao Xiakong’s materials, the contradictions of modern game design and the irony of players’ moods

    In the vast universe of today’s electronic games, Mingchao Xiakong, a new five-star resonator, is undoubtedly a love-hate existence for players. The complexity of her cultivation materials is like the red tape in ancient officialdom, which is so complicated that it makes people crazy, but it is unbearable. The progressive progression of low-frequency tidal eclipse sail cores, mid-frequency, high-frequency and even full-frequency not only reflects the ingenuity of the game production team, but also exposes the designer’s strict requirements on players’ time and patience. Reading it is like flipping through a thick and detailed ancient book, which makes people tired but can’t help turning pages.

    Look at the astonishing numbers: 29 low-frequency tidal eclipse sail cores, 40 mid-frequency, 52 high-frequency, 61 full-frequency, increasing layer by layer, just like what Mencius said, “A family that accumulates good will surely have a surplus of happiness”, but this surplus of happiness in the game turns into a long night that exhausts the players’ energy. Why is it so? This is nothing more than a tug-of-war between designers and players. The former regards “patience” as currency, while the latter often torture themselves in the continuous collection of materials. How sad!

    What is even more amusing is the various names of materials, such as “Burning Phosphorus Bone” and “Golden Fleece”. The names are incredible, full of fantasy poetry and a certain cruel reality. Only by defeating the Sighing Ancient Dragon can you obtain the Burning Phosphorus Bone, just like the “high wall is difficult to cross” in life. Only by struggling and fighting can you win the crown; and the Golden Fleece is a rare material obtained from the Lina Xi Tower or the pharmacy store with limited purchases, just like the meager but unattainable beauty in life.

    Turning our attention to the materials of Xia Kong’s exclusive weapons, called “shackles”, the levels range from simple shackles, basic shackles to modified and special shackles, one ring after another, like the ancient fetters, which reminds people of the saying “shackles do not solve people’s confusion”, and the irony is overwhelming. Upgrading a special weapon seems to be a kind of power gain, but the name actually implies “shackles”, which undoubtedly reveals the other side of the game’s growth path – restraint and control.

    The various crystallized phlogists that frequently appear in the game, from impurities, crude extraction to distillation, high purity, are advanced one by one, which is not only a test for players, but also a design ingenuity of the in-game economy. Players seem to be in an alchemy laboratory, gradually purifying, but they can’t help but feel irritated – in the face of endless accumulation of materials, who can keep their original intentions?

    Furthermore, the day when the iris blooms is a key material, which must be obtained by defeating the weekly challenge of “Wheel of Fate”. Its setting is like the extremely rare flower of opportunity in life, which is fleeting and can be missed if you are not careful. This reflects the dual requirements of contemporary game design for players to “invest time” and “control opportunities”, which is actually a touchstone for players’ endurance.

    The recharge system and discount code promotion are undoubtedly proof of capital logic. Players are lured to keep paying out of their pockets in exchange for growth and glory in the virtual world. The “shell money” in reality is transformed into “strength” in the game. It is a pity that the world is going downhill, and the game has become a microcosm of the “modern capital game”. Players put coins in the virtual world to take things, just like the peddlers in the ancient market, laboring in exchange for things, which is quite ironic.

    It is worth mentioning that “stuffed meat tofu”, this seemingly simple prop, carries the secret of the rhythm and efficiency of the game. Using it can increase the material drop efficiency by 50% within 30 minutes, just like the “quick success method” in life, which brings a little comfort to anxious players, but also intensifies the rhythm of the game, making “slow life” a luxury.

    In short, the material design of Mingchao Xiakong is not only the crystallization of game industry technology and commercial interests, but also a huge test of players’ time and endurance. It reminds people of the “siege” mentality described by Qian Zhongshu: players are eager to grow and become powerful, but are firmly bound by layers of complex systems, and are in a dilemma.

    Therefore, the growth path of Mingchao Xiakong is a microcosm of modern game design – it not only gives players the freedom of fantasy, but also limits players’ freedom with tedious tasks and materials. Players run around in the game world, just like scholars in classical literature, hesitating between ideals and reality. If you can treat this complexity with a humorous and calm attitude, you may be able to truly experience the fun brought by the game, instead of being drowned by the torrent of numbers.